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NPC Generator

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Advanced [show]


Alexandre Axton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a red collared shirt and yellow pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His long white hair is drawn into a two foot long braid. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of northern immigrants he idolized his mother. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and revenge

Ideals: Logical. Flaws: Addict, Depressed. Bonds: Immigrant, Poor. Occupation: Tailor

Voice: Cold and demanding tone

Attributes [hide]

Alexandre Axton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 11 (+0)9 (-1)
Skills Intimidation +1, Religion +4
Senses Passive Perception 10
Languages Common, Celestial, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Norman Kitchur, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears loose pants and a collared shirt complete with sweater beneath his coat. His right hand appears badly burned and disfigured. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Norman lived on a farm with his mother, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Norman grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Norman. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers.

Flaws: Antagonistic. Bonds: Rich, Family, Criminal record. Occupation: Masseuse

Voice: Speaks like tongue is numb

Attributes [hide]

Norman Kitchur, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)10 (+0) 18 (+4)5 (-3)
Skills Acrobatics +6, Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +6

Possessions: Just what you see.


Social Check DCs


Anthony Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears a violet shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has a moderate pudge and is not very fit. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He feeds upon the attention of others.

History: He was raised in a mountains tribe. Anthony liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his son; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Opinionated, Fighting. Bonds: Attractive, Nature, Family. Occupation: Adventurer

Voice: Spits words with contempt

Attributes [hide]

Anthony Hamilton, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 42 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)14 (+2) 9 (-1)9 (-1)
Skills Athletics +2, Religion +4
Senses Passive Perception 9
Languages Common, Infernal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Trey Shipley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears white leather gloves, a white jacket, and tight pants. He keeps his long white hair kept up in a rat tail. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Trey studied abroad. After coming to the age of reason, Trey took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he wants revenge against goblins

Ideals: Gifted. Flaws: Addict. Bonds: Guardian, Enemies. Occupation: Cook

Voice: Whispers

Attributes [hide]

Trey Shipley, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)15 (+2) 8 (-1)15 (+2)
Skills Medicine +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Disguise kit. 1 Superior lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Trym Gentry, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a simple blue robe with green stripes complete with hood. With a patchy auburn beard and wild auburn hair. His face is scarred and worn.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He enjoys reading and quiet.

History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Tailor

Voice: Voice breaks

Attributes [hide]

Trym Gentry, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)16 (+3) 9 (-1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Aquan, Druidic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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