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Advanced [show]


Adelard Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His skin is fair and his fingers are delicate and long. His golden hair has been sun bleached extensively. His gray eyes have a joyful gleam in them most of the time.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many brigands want him driven away; and doesn't want to be a baker and was forced into it by his family

Ideals: Entrepeneur. Bonds: Attractive, Enemies, Adventurer, Family. Occupation: Baker

Voice: Stutters

Attributes [hide]

Adelard Barlow, Male Human Fighter 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)7 (-2) 13 (+1)16 (+3)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4

Possessions: 30000 cp. Black pearl (1100 gp). 1 Silver holy symbol. 1 Superior lock. 1 Superior lock.


Social Check DCs


Simon Middleton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a black shirt with thin brown vertical stripes and green pants. He has a long chestnut beard with little hanging trinkets. His fierce violet eyes like to dwell on things.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a soldier and died while he was still young. Simon was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels that his past leaves him morally obligated to help; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Military. Occupation: Interpreter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Simon Middleton, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 18 (+4)11 (+0) 10 (+0)12 (+1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Charles Hastings, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His black hair and beard is wavy and long. His hazel unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. Charles was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Masseuse. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Flaws: Disease, Ugly. Bonds: Immigrant, Adventurer. Occupation: Masseuse

Voice: Hard of hearing, loud

Attributes [hide]

Charles Hastings, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 5 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 5 (-3)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Coral (40 gp). Coral (40 gp). Red spinel (40 gp).


Social Check DCs


Gerard Beckwith, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and likes to wear ponchos typically of a light grey in addition to tight pants. His skin is also unnaturally pale. His chestnut hair is still thick. His eyes are brown and catlike.

Personality: He is overprotective of those who hire his services. He is a font of random trivia from the lore and stories he has discovered

History: Born in the west to a Engraver, Gerard learned a great deal about his mother's area of expertise. Gerard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He then took over the family business and is one of the better Engraver for hire.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Logical. Flaws: Ugly. Bonds: Guardian, Job, Criminal record, Rich. Occupation: Engraver

Voice: Dutch accent

Attributes [hide]

Gerard Beckwith, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)5 (-3) 16 (+3)14 (+2)
Skills Persuasion +4, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1700 sp.


Social Check DCs


Balimaar Hayden, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears green trousers with blue and white striped suspenders. He wears various colorful collared shirts. His long silver hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He can't help but pocket interesting objects he comes across

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has comitted a past crime that haunts him to this day; and obtaining odd cultural human artifacts is his passion

Ideals: Justice. Flaws: Disease. Bonds: Criminal record, Adventurer. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Balimaar Hayden, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)9 (-1) 14 (+2)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp. 4 Acid flasks. 2 Holy water.


Social Check DCs

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