Gerald Blyth, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a well pressed and immaculate suit (or dress). His hair, while still mostly white, has prominent grey streaks. His fierce gray eyes like to dwell on things.
Personality: He is overprotective of those who hire his services. He also is a firm believer in the manly ideal.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Gerald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: To prove his worth to the world.
Flaws: Impulsive. Bonds: Poor, Guardian, Religious, Enemies. Occupation: Shepherd
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 7 (-2) | 15 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Ignan, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 70 pp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Everard Weston, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His chestnut hair is kept up in a ponytail inside a top hat. He is very pretty but has cold, dead eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He feeds upon the attention of others.
History: Everard hails from a village terrorized by brigands. A gifted student he started as a Guard, but he got bored and became a Banker. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is terrified, and will act out of fear; and he'd like to take his coworkers down a peg
Flaws: Cynical, Fearful. Bonds: Attractive, Enemies, Job. Occupation: Banker
Voice: Old Prospector
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2600 sp.
Nicholas Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears professional attire. His chestnut hair is still thick. His eyes are likewise amber. His teeth are white and perfect.
Personality: He dislikes all the random violence that takes place in the east. The war was a terrible time for him, and Nicholas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his father was called into army service. When Nicholas reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: He feels kind of lost in life.
Ideals: Pacifist. Flaws: Depressed. Bonds: Attractive, Poor, Military. Occupation: Fortune-teller
Voice: Timid voice
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 3000 cp. 1 Minor magic item.
Kyle Yeardley, Male Human [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. He wears his golden hair up in a very large beehive style do. His eyes are amber and catlike.
Personality: Overbrimming with self-confidence, Kyle isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is afraid of women and trembles around them
History: He was born blind and as such lacked many opportunities for work. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion
Ideals: Impeccable. Flaws: Shy, Disease. Bonds: Attractive, Family. Occupation: Slave Trader
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2000 cp.
Adam Warwick, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who tends to wear a large brown jacket. His chestnut hair, when down, is lengthy. His face is scarred and worn.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He served in the navy to pay for his family's outstanding loans. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Family, Military, Debt. Occupation: Map Maker
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Amethyst (100 gp). Deep blue spinel (600 gp). 1 Average lock. 1 Climber’s kit.
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