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Advanced [show]


Shane Lincoln, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy blue pantaloons and a brown scarf. With a patchy black beard and wild black hair. His eyes are green.

Personality: Overbrimming with self-confidence, Shane isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He comes from a rich eastern family. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Shane Lincoln, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 10 (+0)8 (-1)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Bloodstone (20 gp). Violet garnet (500 gp). 1 Half-Plate. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Randal Palomarez, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His hair is greying and his face has many wrinkles. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy, Disease. Bonds: Attractive, Slave, Rich. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Randal Palomarez, Male Human Fighter 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 13 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)12 (+1) 14 (+2)18 (+4)
Skills Medicine +5, Persuasion +7
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: Deep blue spinel (1200 gp). Red spinel (50 gp). Smoky quartz (50 gp). Deep blue spinel (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. His chestnut hair is cut jaggedly and amateurishly. His violet eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now spends his time doing works of charity.

Motivation: He is content; and an old rival family wants him found

Ideals: Philantrophist, Entrepeneur. Flaws: Mundane. Bonds: Family. Occupation: Weaver

Voice: Old Prospector

Attributes [hide]

Richard Tinley, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)18 (+4) 12 (+1)6 (-2)
Skills Intimidation +0, Nature +6
Senses Passive Perception 11
Languages Common, Terran, Halfling, Auran, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Kody Hartford, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears a violet tunic with black highlights, and long tan pants that bunch up around his shoes, and his gloved hand is found clutching a scimitar. He wears his white hair down. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Kody will drive conversation. He is lazy and tries to find solutions quickly.

History: He was born to a criminal king-pin and mafia family When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kody took refuge in the large cave and found the beat up scimitar and armor he uses now. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his sister; and he has decided he is irredeemable

Ideals: Extrovert. Flaws: Lazy. Bonds: Criminal record, Nature, Family. Occupation: Gardener

Voice: Boston accent

Attributes [hide]

Kody Hartford, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)17 (+3) 14 (+2)14 (+2)
Skills Stealth +2
Senses Passive Perception 12
Languages Common, Goblin, Orc, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Jet (90 gp).


Social Check DCs


Roland Harlow, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fine chain shirt which he covers with tan colored cloaks and clothing. His white hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Gifted from a young age, Roland studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Family, Attractive. Occupation: Stylist

Voice: Whispers

Attributes [hide]

Roland Harlow, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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