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Patrick Clive, Male Human [Permalink]

Personal [hide]

Description: This western man is dressed in an above average manner. His clothes are grease stained in places. He has a very tight haircut. His eyes are brown and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content; and a strong sense of loyalty to human people

Flaws: Shy, Hedonist. Bonds: Attractive, Poor, Immigrant. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Patrick Clive, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


Justin Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is long and unkept. His hazel eyes are passionate and lively.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Spy, who enjoyed hunting, Justin was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Justice. Flaws: Ugly, Terse, Antagonistic, Mundane. Bonds: Nature. Occupation: Courier

Voice: Strong lisp

Attributes [hide]

Justin Wilberforce, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs


Kyle Altham, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull pastel sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He wears his auburn hair down. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Some 3 years later his spouse died after the birth of his son. Heartbroken, Kyle never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Doesn't want to be a Healer and was forced into it by his family; and to unite with his sister

Ideals: Logical. Bonds: Family, Poor, In love. Occupation: Healer

Voice: Sounds elderly

Attributes [hide]

Kyle Altham, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)16 (+3) 16 (+3)12 (+1)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Gnoll, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Manfred Harrington, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown tunic with black highlights, and long blue pants that bunch up around his shoes. He wears his white hair up in a very large beehive style do. His violet eyes dart from person to person.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and he has passion for adventuring and risk

Ideals: Opinionated. Flaws: Ugly, PTSD. Bonds: Adventurer, Poor, Job. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Manfred Harrington, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)11 (+0) 16 (+3)11 (+0)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Trey Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. His red hair is still thick. His violet eyes have a joyful gleam in them most of the time.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Trey was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break.

Ideals: Optimist. Bonds: Nature, In love, Poor, Adventurer. Occupation: Herbalist

Voice: Soothing and warm

Attributes [hide]

Trey Myerscough, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)10 (+0) 8 (-1)7 (-2)
Skills Acrobatics +3, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3200 sp. Citrine (30 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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