Aldous Melancon, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He is perpetually draped in fineries, but all of this concealed by his earthly robes., and his gloved hand is found clutching a sword. His black hair is still thick. His green unseeing eyes seem to look past you.
Personality: Aggressive, abrasive, and angry, Aldous embodies much of what other species detest in the Humans. He is obsessed with finding treasure.
History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and he desires power and/or immortality
Flaws: Disease, Antagonistic. Bonds: Attractive, Adventurer, Mentor. Occupation: Map Maker
Voice: French accent
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 200 gp. Sardonyx (50 gp). Tiger eye turquoise (11 gp). Zircon (50 gp).
Percival Addington, Male Human [Permalink]
Personal [hide]
Description: 5'6" and muscular, this southern man wears a violet cloak and cross-gartered grey stockings. His hair is auburn and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He snorts whenever he laughs or is feeling confident. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born in the south, but his parents moved at a very young age to the west. He worked as a nervous Bather and found it very stressful. He struck the Bather job and began his own company from there.
Motivation: He feels the way he acts is they only way to get by in the world; and a rival would like him out of the picture
Ideals: Athletic, Impeccable. Bonds: Criminal record, Immigrant, Job. Occupation: Bather
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp. Red-brown spinel (100 gp).
Theobald Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears bulky pastel painted plate armor. He has a hunchback. He has chestnut hair. His hazel eyes lackadaisically let the world flow into them.
Personality: He likes to make people angry or surprised. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mason arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Mercenary, but he got bored and became a Mason. He has drifted from career to career and currently works as a Mason.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Mason
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Terran, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2900 sp.
Chad Everly, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep white leather and dull green iron scale mail. He has brown hair. His green eyes are slightly larger than normal.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He works hard and plays hard.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Gardener father left him crippled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Human compassion; and to protect his home
Flaws: Shy, Hedonist, Disease, Racist. Bonds: Guardian. Occupation: Spy
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1 Chain shirt. 1 Half-Plate. 1 Breastplate.
Hunter Kitchur, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft violet waves gently in the breeze. He has dyed his greying white hair a little too much giving a sharp white color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is very quiet and rarely speaks above a whisper. He receives visions of the future at random moments
History: He served in the navy to pay for his family's outstanding loans. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep
Ideals: Gifted. Flaws: Insomniac, Shy. Bonds: Rich, Military. Occupation: Sailor
Voice: Jittery and nervous
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp.
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