William Harrington, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. His long golden hair reaches down to his waist. His violet eyes peer out from beneath his feathered black hat.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to loving parents in a slum to the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Extrovert. Flaws: Greedy. Bonds: Poor, Attractive, Family, Adventurer. Occupation: Fisher
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Wymar Berkeley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a flattop hair cut. His eyes, though not visible through his cowl, are brown.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was always a brilliant, if unscrupulous mind. As a young adult he joined a group advocating for an improvement in Human conditions. He is untrained/undisciplined, which makes him dangerous.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Logical. Flaws: Racist, Insane. Bonds: Religious. Occupation: Actor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 18000 sp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Cloth of gold vestments (50 gp).
Roland Marleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He is physically well-built. His brown hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also hits on women, regardless of circumstances.
History: He was born at the edge of vast island. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Nature, Immigrant. Occupation: Performer
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
Miles Reed, Male Human [Permalink]
Personal [hide]
Description: He wears black leather gloves, a black jacket, and tight pants. He wears his hair in dreadlocks. His eyes are hazel and he is always smoking a pipe.
Personality: He dislikes all the random violence that takes place in the north. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He is the product a well kept family trust fund and as such has never really known need. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Miles grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Miles. He has recently gotten a pet goose that steals things from people.
Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it
Ideals: Pacifist, Joker. Bonds: Rich, Criminal record, Military. Occupation: Sailor
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Deep green spinel (80 gp). Jade (80 gp).
Bertram Fulton, Male Human [Permalink]
Personal [hide]
Description: He wears baggy white pantaloons and a brown scarf. He has a slight overbite and is overall scrawny. He has no hair. He wears large thick round spectacles.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born to a Interpreter, his father struggled to pay the bills. Cursed with unlife at a very young age, Bertram has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and wants to have a good time and be beloved
Flaws: Ugly, Selfish, Hedonist, Disease. Bonds: Poor. Occupation: Glassblower
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Auran, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 300 gp. Banded agate (9 gp). Black star sapphire (900 gp). Golden yellow topaz (300 gp).
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