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NPC Generator

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Advanced [show]


Hugh Compton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He very much looks the part of a Bricklayer. He wears his hair in dreadlocks. His gray eyes are slightly larger than normal.

Personality: He is very quiet and rarely speaks above a whisper. He does not trust anyone and sleeps with one eye open.

History: Born in the west to a Bricklayer, Hugh learned a great deal about his father's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: Further expansion of business; and he's repulsed by the pc

Flaws: Shy, Insomniac, Insane, Antagonistic. Bonds: Job. Occupation: Bricklayer

Voice: Smooth and feminine

Attributes [hide]

Hugh Compton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 10 (+0)15 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1600 sp. White pearl (60 gp). Freshwater pearl (4 gp).


Social Check DCs


Charles Thorpe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in a clean black cloak covering his clean studded leather. He has styled his golden hair well, parting it to the left. He has amber eyes and a black hat with a violet feather.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of southern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and several ex partners dislike his way of doing things and want revenge

Flaws: Emotional. Bonds: Adventurer, Immigrant, Enemies. Occupation: Soapmaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Charles Thorpe, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)17 (+3) 6 (-2)10 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 8
Languages Common, Celestial, Ignan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Gerard Kelsey, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems. His golden hair is lengthy. His brown eyes peer out from beneath his deerstalker black hat.

Personality: Confrontational and typically high on some drug or another. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gerard was born with his father's beautiful face. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To clean up the streets; and seeks redemption

Ideals: Extrovert. Flaws: Addict. Bonds: Rich, Attractive, Criminal record, Guardian. Occupation: Hunter

Voice: Middle-eastern accent

Attributes [hide]

Gerard Kelsey, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)11 (+0) 7 (-2)15 (+2)
Skills Acrobatics +1, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Gilbert Harrington, Male Human [Permalink]

Personal [hide]

Description: He usually wears his violet robe and has his dagger always slung over his shoulder. He has a slight overbite and is overall scrawny. With a patchy auburn beard and wild auburn hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Gilbert was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gilbert took refuge in the large cave and found the beat up dagger and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Flaws: Antagonistic. Bonds: Attractive, Nature, Rich, Adventurer. Occupation: Roofer

Voice: Pronounces difficult words wrong

Attributes [hide]

Gilbert Harrington, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 7 (-2)17 (+3)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Red-brown spinel (120 gp). Lapis lazuli (7 gp). Red-brown spinel (120 gp).


Social Check DCs


Randal Westbrook, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a robe, a symbol of death around his neck, and a warhammer on his belt. His black hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his father. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in warhammer use. He now spends his time doing works of charity.

Motivation: Many illithids want him driven away.

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Enemies. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Randal Westbrook, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 10 (+0)9 (-1)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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