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Advanced [show]


Chad Skelton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He tends to wear a yellow poncho over his likewise colored trousers and shirt. With bright auburn hair and a scraggly beard. His eyes are hazel and he is always smoking a pipe.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A true patriot, Chad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Tanner soon after.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Shy. Bonds: Military, Religious, Job. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

Chad Skelton, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 10 (+0)9 (-1)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Everard Prescott, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and sports green clothing, slightly heavier than average wear. His left leg appears badly burned and disfigured. His chestnut hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised in a white middle class family as the only child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers.

Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Apothecary

Voice: Old Prospector

Attributes [hide]

Everard Prescott, Male Human Fighter 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)16 (+3) 6 (-2)15 (+2)
Skills Deception +5, Stealth +6
Senses Passive Perception 8
Languages Common, Orc, Infernal, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Bertram Windsor, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears tattered old clothes. He has a hunchback. His white hair is long and unkept. He has gray eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Sold as a small child to a necromancer, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he feels kind of lost in life

Ideals: Artistic, Logical. Flaws: Ugly, Depressed. Bonds: Mentor. Occupation: Ruler

Voice: Sounds elderly

Attributes [hide]

Bertram Windsor, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)16 (+3) 12 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Hubert Harlow, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Slave Trader. He is portly but not overly obese. He keeps his long white hair kept up in a rat tail. He has gleaming, smiling blue eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hubert grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hubert. Being a Slave Trader kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He's looking for his big break.

Flaws: Ugly. Bonds: Adventurer, Nature, Criminal record. Occupation: Slave Trader

Voice: Scottish accent

Attributes [hide]

Hubert Harlow, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2400 sp. 1 Masterwork Common Melee.


Social Check DCs


Conrad Heiser, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He has the majority of his body covered in plate. His moppish silver hair is in a traditional bowl cut. His eyes are a pleasant blue.

Personality: He will rave to anyone who will listen. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: When he was but 4 years old his parents immigrated from the south. Conrad was born on a far southern forest where he grew up under the tutelage of his mother, an expert Locksmith. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Conrad never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love

Flaws: Insane. Bonds: In love, Immigrant. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Conrad Heiser, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 16 (+3)11 (+0) 16 (+3)7 (-2)
Skills Medicine +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Aquamarine (700 gp). Sardonyx (20 gp). Freshwater pearl (5 gp).


Social Check DCs

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