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Advanced [show]


Tim Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered grey stockings, and he perpetually has his shortspear ready. He wears a colorful flower in his chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Cocky and sure of himself, he believes he is the best Sellsword born in the past three hundred years. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born blind and as such lacked many opportunities for work. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He became a Sellsword soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Family. Occupation: Sellsword

Voice: Relaxed voice

Attributes [hide]

Tim Blythe, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)12 (+1) 17 (+3)11 (+0)
Skills Insight +5, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 12000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Frederick Marley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear blue clothing when he does not wear armor. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes have a joyful gleam in them most of the time.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also hits on women, regardless of circumstances.

History: The child of western immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He became a Shoemaker soon after.

Motivation: Further expansion of business; and a need for knowledge about a nearby landmark

Ideals: Passionate. Bonds: Has a crush, Immigrant, Job, Adventurer. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

Frederick Marley, Male Human Fighter 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)16 (+3) 11 (+0)8 (-1)
Skills Deception +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Celestial, Gnome, Aquan
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Alexandrite (1000 gp).


Social Check DCs


Trym Sutherland, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears suspenders and blue workpants. His shirt is tan, and he wears a heavy blue leather apron most of the time. His hair is chestnut and very short. His amber eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of a Jeweler, who enjoyed hunting, Trym was taken on many hunting expeditions. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their daughter. He worked as a Barkeep, and he later adopted a second daughter.

Motivation: To reunite with his absent father.

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Nature, Slave. Occupation: Barkeep

Voice: Irish accent

Attributes [hide]

Trym Sutherland, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)10 (+0) 13 (+1)13 (+1)
Skills Deception +3, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp.


Social Check DCs


Henry Easton, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of the sun god on his torso. He carries a battered bastard sword and tarnished rapier as well. He has wavy silver hair. His face is scarred and worn.

Personality: He dislikes all the random violence that takes place in the south. The war was a terrible time for him, and Henry does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born a particularly ugly child, much to the horror of his parents. When Henry reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Pacifist. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Soapmaker

Voice: Low range voice

Attributes [hide]

Henry Easton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 15 (+2)11 (+0)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Alchemist’s fire. 2 Smokesticks. 1 Everburning torch.


Social Check DCs


Shane Winterbourne, Male Human [Permalink]

Personal [hide]

Description: An older man who likes to wear ponchos typically of a light green in addition to tight pants, he is not a threatening figure. His white hair is styled in orderly dreadlocks. He has gleaming, smiling violet eyes.

Personality: He can speak with the recently deceased. Shane is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Shane lived on a farm with his mother, near the main road leading to a nearby town. While studying, he fell in love. They married and had a son. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Priest and was forced into it by his family.

Ideals: Gifted, Fighting. Bonds: Family, In love. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Shane Winterbourne, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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