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NPC Generator

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Advanced [show]


Trym Shirley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a grey tunic with tan highlights, and long yellow pants that bunch up around his shoes and is in decent physical shape. He has no hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: To prove his worth to the world; and to reunite with his old friends

Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy, Impulsive. Bonds: Adventurer. Occupation: Bricklayer

Voice: Boston accent

Attributes [hide]

Trym Shirley, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)12 (+1) 15 (+2)16 (+3)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Thomas Gentry, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he does not wear sleeves and tends to eschew shirts when he can avoid it, and is pretty ugly. His hair is always cut to a buzz. His blue eyes dart from person to person.

Personality: Prone to second guessing himself, he comes off as nervous. Further he is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a brothel owner, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.

Motivation: He feels kind of lost in life; and he has a crush on the local barrister

Ideals: Gifted. Flaws: Ugly, Shy, Addict. Bonds: Mentor. Occupation: Barkeep

Voice: German accent

Attributes [hide]

Thomas Gentry, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)5 (-3) 12 (+1)13 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Ernest Hayden, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a pastel collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has a small bristly mustache and wavy brown hair. His eyes, though not visible through his cowl, are hazel.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: He feels kind of lost in life; and he has a rivalry with the church that dominates his actions

Flaws: Depressed, Antagonistic, Ugly. Bonds: Mentor, Religious. Occupation: Fletcher

Voice: Scottish accent

Attributes [hide]

Ernest Hayden, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)15 (+2) 14 (+2)10 (+0)
Skills Athletics +0, Religion +4
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 600 sp.


Social Check DCs


Robert Ashton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His long black hair reaches down to his waist. He has green eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gifted from a young age, Robert studied abroad. He worked as a nervous Dyer and found it very stressful. He inherited the family business which he has now maintained for 14 years.

Motivation: To reunite with his absent mother; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Racist, Impulsive. Bonds: Job, Family. Occupation: Dyer

Voice: Slurs words

Attributes [hide]

Robert Ashton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Auran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Red spinel (130 gp). Amber (130 gp).


Social Check DCs


Theodoric Melancon, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears tattered old clothes. He has a hunchback. He keeps his golden hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.

History: Theodoric was born in the north. At a young age he loved to build and create. After coming to the age of reason, Theodoric took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted, Professionalism, Persistence. Flaws: Ugly, Insomniac. Occupation: Farmer

Voice: French accent

Attributes [hide]

Theodoric Melancon, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 8 (-1)11 (+0) 15 (+2)10 (+0)
Skills Investigation +2, Stealth +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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