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NPC Generator

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Advanced [show]


Reynard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting green shirt and pants. He has a penchant for wearing a ring with an oversized amber on his left hand. His moppish white hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Reynard was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. Since then, he has sought to make the best of life.

Motivation: Expand his business; and money/treasure

Ideals: Optimist. Flaws: Fearful, Racist. Bonds: Rich, Job. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Reynard Hadleigh, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 11 (+0)8 (-1)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: Alexandrite (200 gp). 6 Acid flasks. 3 Tanglefoot bags.


Social Check DCs


Wymar Reed, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. He sports a long brown beard, and similarly colored long hair. He has blue eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He would rather hide behind his crafts than deal with other people.

History: He got into the Barkeep business at a young age. He moved from fad to fad and when he turned 15 he discovered singing. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: Nothing but the best is good enough for him; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Job. Occupation: Barkeep

Voice: Gruff and masculine

Attributes [hide]

Wymar Reed, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)13 (+1) 9 (-1)10 (+0)
Skills Athletics +3, Insight +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 400 gp. 3 Tanglefoot bags. 3 Tanglefoot bags.


Social Check DCs


Diggory Paxton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple grey robe with pastel stripes complete with hood. He carries a battered sai and tarnished monstrous two handed axe as well. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Diggory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Diggory is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A powerful wizard made him what he is. He was taken from his home at a very young age. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Fighting, Extrovert. Bonds: Family, Mentor, Slave. Occupation: Map Maker

Voice: Draws out vowels

Attributes [hide]

Diggory Paxton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 16 (+3)16 (+3) 12 (+1)8 (-1)
Skills History +5, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Halfling
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 4 Smokesticks. 2 Antitoxin. 2 Antitoxin.


Social Check DCs


Gomory Hartford, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep yellow leather and dull blue iron scale mail. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his auburn hair down. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Stylist mother left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Entrepeneur. Flaws: Emotional, Disease. Bonds: Attractive, Family. Occupation: Ploughman

Voice: Indian accent

Attributes [hide]

Gomory Hartford, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 9 (-1)9 (-1)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Infernal, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerard Graham, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears dark leathers with embroidery. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: He speaks before he thinks and is too direct. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Mentor. Occupation: Bounty Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Graham, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)18 (+4) 13 (+1)10 (+0)
Skills Arcana +6, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Halfling, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. 3 Alchemist’s fire.


Social Check DCs

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