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NPC Generator

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Advanced [show]


Norman Byron, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He tends to wear a large black jacket. His whole body is exceptionally muscular. His tied-back hair is red. He has gleaming, smiling green eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of southern immigrants he idolized his mother. He has chosen to use the inheritance that was left to him frivolously. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Shy, Impulsive, Fearful. Bonds: Immigrant, Rich, Has a crush. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Norman Byron, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 50 pp.


Social Check DCs


Arnold Cotton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, wearing black shirts, loose pants, and blazers most of the time. His golden hair is lengthy. His violet unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Arnold was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Arnold's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Attractive, Rich. Occupation: Soapmaker

Voice: Soft and mumbly

Attributes [hide]

Arnold Cotton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 15 (+2)16 (+3)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Chrysoberyl (100 gp).


Social Check DCs


Conrad Shirley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He usually wears his tan robe and has his flail always slung over his shoulder. He has no hair. His thin eyebrows rest above his beady green eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He believes the world needs to unite to get rid of gnolls once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: Many gnolls want him driven away.

Flaws: Ugly, Antagonistic, Insane. Bonds: Enemies, Immigrant. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Conrad Shirley, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)12 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Patrick Clayton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man typically wears green cloth garments or leather armor. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are violet and beady.

Personality: He speaks before he thinks and is too direct. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Sculptor mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends.

Ideals: Professionalism. Flaws: Ugly, Impulsive, Disease. Bonds: Poor. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Patrick Clayton, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)17 (+3) 12 (+1)15 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Infernal, Sylvan, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 14000 cp. Eye agate (15 gp). Star ruby (900 gp).


Social Check DCs


Patrick Wesley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. His chestnut hair is thinning but still full. He has gleaming, smiling amber eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He receives visions of the future at random moments

History: Gifted from a young age, Patrick studied abroad. His father was a soldier and died while he was still young. Patrick was left his father's suit of armor and trained in its use and care. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love.

Ideals: Gifted. Flaws: Insomniac. Bonds: Rich, Military, Has a crush. Occupation: Beggar

Voice: Uses sign language

Attributes [hide]

Patrick Wesley, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 6000 sp.


Social Check DCs

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