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NPC Generator

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Advanced [show]


Conrad Mitchell, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. His hair is short and blonde. His eyes are likewise hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Servant, his father struggled to pay the bills. Conrad was born on a far northern desert where he grew up under the tutelage of his father, an expert Bellfounder. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Regain custody of his son; and he wants to meet his childhood hero

Ideals: Joker, Justice. Bonds: Attractive, Immigrant, Poor. Occupation: Bellfounder

Voice: Breathy voice

Attributes [hide]

Conrad Mitchell, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)11 (+0) 13 (+1)10 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Solomon Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears just a blue suit. He is physically well-built. With bright red hair and a scraggly beard. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Confrontational and typically high on some drug or another. He uses divination through singing.

History: Solomon hails from a village terrorized by gnolls. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Solomon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Someone believes him a fraud; and revenge

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Enemies, Slave. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Solomon Westcott, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kyle Bing, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a worn and beaten armor. His long auburn hair reaches down to his waist. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful brothel owner made him what he is. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Gifted. Bonds: Poor, Mentor. Occupation: Stableman

Voice: Smoker's lung

Attributes [hide]

Kyle Bing, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)7 (-2) 10 (+0)16 (+3)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Manfred Staurheim, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and wears a tan vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his tan boots flare out at the collars. His black hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He enjoys reading and quiet.

History: He was born in the south. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he has decided he is irredeemable

Ideals: Justice, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Manfred Staurheim, Male Human Fighter 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 12 (+1)16 (+3)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. Tiger eye turquoise (6 gp). Alexandrite (1500 gp). Onyx (80 gp).


Social Check DCs


Reynard Weston, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses like a well dressed Sailor does. His long red hair is drawn into a two foot long braid. His amber eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He inherited the family business which he has now maintained for 9 years.

Motivation: Further expansion of business.

Flaws: Ugly, Fearful. Bonds: Job, Enemies, Religious. Occupation: Sailor

Voice: Uses sign language

Attributes [hide]

Reynard Weston, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)7 (-2) 10 (+0)13 (+1)
Skills Intimidation +3, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20000 cp.


Social Check DCs

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