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NPC Generator

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Advanced [show]


Odo Upton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a pastel coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. With a patchy chestnut beard and wild chestnut hair. He has a tattooed face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born into a rich family. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Adventurer, Has a crush. Occupation: Sailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Odo Upton, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)14 (+2) 13 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Giant, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Norman Soames, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. His tied-back hair is blonde. His hazel eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Norman will drive conversation. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the south to a Painter, Norman learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He now owns his own business.

Motivation: He has a crush on the local Interpreter; and wants his loneliness to end

Ideals: Extrovert, Logical. Bonds: Job, Adventurer, Has a crush. Occupation: Painter

Voice: Deep voice with rolling R's

Attributes [hide]

Norman Soames, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 11
Languages Common, Giant, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs


Justin Appleton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. His hair is black and curly. His eyes are gray and beady.

Personality: Eccentric and domineering, Justin will drive conversation. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Justin was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: To be a Body Guard again.

Ideals: Fighting, Extrovert, Joker. Flaws: Ugly. Bonds: Job. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Justin Appleton, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)15 (+2) 9 (-1)16 (+3)
Skills Intimidation +5, Survival +1
Senses Passive Perception 9
Languages Common, Terran, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2600 sp.


Social Check DCs


Simon Blakeley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears tan painted combat armor at almost all times, and his gloved hand is found clutching a club. His chestnut hair is thinning but still full. He has amber eyes and a tan hat with a brown feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with a lost civilization.

History: He was born in the south, but his parents moved at a very young age to the north. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Flaws: Depressed. Bonds: Adventurer, Immigrant, Poor. Occupation: Tanner

Voice: Mumbles to self between sentences

Attributes [hide]

Simon Blakeley, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)13 (+1) 17 (+3)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Red-brown spinel (130 gp). Aquamarine (200 gp). Azurite (4 gp).


Social Check DCs


Balimaar Hale, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fancy black suit. With bright red hair and a scraggly beard. His eyes, though not visible through his cowl, are green.

Personality: He likes to make people angry or surprised. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Balimaar grew up listening to his father's many stories. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Adventurer, Religious. Occupation: Bowyer

Voice: Prounounces S like Z

Attributes [hide]

Balimaar Hale, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 16 (+3)13 (+1)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 19000 cp. Brown-green garnet (120 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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