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NPC Generator

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Ralf Kelsey, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male dresses in tan turtlenecks beneath a black coat with grey slacks. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. His ears are large.

Personality: He is fixated on the number 16. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Ralf was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Ralf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Insane, Forgetful. Bonds: Poor, Adventurer. Occupation: Miner

Voice: Switch between two voices

Attributes [hide]

Ralf Kelsey, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)15 (+2) 15 (+2)14 (+2)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp. Black pearl (900 gp). 1 Alchemist’s fire. 1 Alchemist’s fire.


Social Check DCs


Bertram Morley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears bulky tan painted plate armor. He wears his white hair up. He has gleaming, smiling violet eyes.

Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born the only child of a wealthy merchant. A freak accident while working with his Gardener father left him crippled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Blacksmith

Voice: Cold and demanding tone

Attributes [hide]

Bertram Morley, Male Human Fighter 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)15 (+2) 19 (+4)17 (+3)
Skills Performance +6, Religion +5
Senses Passive Perception 14
Languages Common, Terran, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Chalcedony (20 gp). Sard (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Rodney, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is lengthy. His blue eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of a Junk Dealer, who enjoyed hunting, Manfred was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants a kiss; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer, Nature. Occupation: Apothecary

Voice: Switch between two voices

Attributes [hide]

Manfred Rodney, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Balimaar Hallewell, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear green clothing when he does not wear armor. His brown hair and beard is wavy and long. His amber eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Balimaar lived on a farm with his mother, near the main road leading to a nearby town. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He's since become an addict/alcoholic.

Motivation: He feels kind of lost in life; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Antagonistic, Addict, Depressed. Bonds: Family. Occupation: Layabout

Voice: Aggressive tone

Attributes [hide]

Balimaar Hallewell, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)15 (+2) 14 (+2)8 (-1)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Manfred Melancon, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a tan coat over a white low-cut shirt, and a small hat upon his head. His chestnut hair is cut short. His amber eyes have a joyful gleam in them most of the time.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has all his life been fascinated with poetry.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Hunter, but he got bored and became a Mercenary. He has worked as a Mercenary like his mother before him.

Motivation: Revenge.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Mercenary

Voice: Soft and mumbly

Attributes [hide]

Manfred Melancon, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)11 (+0) 6 (-2)15 (+2)
Skills Investigation +2, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp.


Social Check DCs

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