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Advanced [show]


Trey Garrick, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a worn and beaten armor. His golden hair is long and unkept. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Shy. Bonds: Criminal record. Occupation: Animal Trainer

Voice: Pirate accent

Attributes [hide]

Trey Garrick, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)15 (+2) 12 (+1)8 (-1)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Violet garnet (200 gp). Violet garnet (200 gp). 1 Hourglass. 1 Masterwork Artisan’s tools. 1 Spyglass. 1 Good lock.


Social Check DCs


Gerald Badger, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fancy brown suit. He wears a wide-brimmed hat to hide his balding. His gray eyes dart from person to person.

Personality: This man loves music and to teach people music more than just about anything. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to have a good time and be beloved; and an old rival family wants him found

Ideals: Artistic, Optimist. Bonds: Attractive, Family, Guardian. Occupation: Spice Merchant

Voice: Smoker's lung

Attributes [hide]

Gerald Badger, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Reynard Marlowe, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is kept up in a ponytail inside a deerstalker hat. His green unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Reynard grew up listening to his mother's many stories. Cursed with lycanthropy at a very young age, Reynard has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Extrovert. Flaws: Ugly, Disease, Antagonistic. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Reynard Marlowe, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)8 (-1) 11 (+0)11 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Brass mug with jade inlays (300 gp). Silver chalice with lapis lazuli gems (100 gp).


Social Check DCs


Kyle Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears tan leather gloves, a tan jacket, and tight pants. His auburn hair is cut jaggedly and amateurishly. His gray eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to loving parents in a slum to the south. Through the years after Kyle was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Kyle's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Poor. Occupation: Laborer

Voice: Deep voice with rolling R's

Attributes [hide]

Kyle Eastaughffe, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 12 (+1)9 (-1) 12 (+1)14 (+2)
Skills Arcana +1, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 300 gp. 1 Silk rope.


Social Check DCs


Anthony Ogden, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is cut short. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born the only child of a wealthy merchant. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the south; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Impulsive, Insomniac. Bonds: Criminal record, Adventurer. Occupation: Junk Dealer

Voice: Uses lots of figures of speech

Attributes [hide]

Anthony Ogden, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 9 (-1)9 (-1)
Skills Athletics +5, Persuasion +1
Senses Passive Perception 9
Languages Common, Undercommon, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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