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NPC Generator

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Advanced [show]


Solomon Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Solomon grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and to protect his home

Ideals: Entrepeneur, Justice. Bonds: Attractive, Guardian, Adventurer, Enemies. Occupation: Barkeep

Voice: Soothing and warm

Attributes [hide]

Solomon Peyton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)11 (+0) 12 (+1)17 (+3)
Skills Athletics +1, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Gerald Lincoln, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He has the majority of his body covered in plate. His tied-back hair is black. His hazel eyes dart from person to person.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gerald was raised in a hard working conservative environment. Gerald was born on a far eastern plains where he grew up under the tutelage of his father, an expert Roofer. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Professionalism. Bonds: Attractive, Job, Immigrant. Occupation: Roofer

Voice: Old Prospector

Attributes [hide]

Gerald Lincoln, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 4 (-3)13 (+1) 8 (-1)14 (+2)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Arnold Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tan feathered hat and tan clothes. He has done his best to style his red hair to look like a famous performer. He has gleaming, smiling gray eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Arnold took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Rich, Job. Occupation: Brewer

Voice: Switch between two voices

Attributes [hide]

Arnold Wakefield, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)17 (+3) 11 (+0)8 (-1)
Skills Intimidation +1, Stealth +2
Senses Passive Perception 10
Languages Common, Aquan, Goblin, Ignan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 600 sp. 1 Hourglass. 1 Masterwork Musical instrument.


Social Check DCs


Gerald Mitchell, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a hammer. His hair is long and auburn with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Eccentric and domineering, Gerald will drive conversation. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gerald was raised in a hard working conservative environment. His first spouse was a Mercenary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has achieved small success as a Merchant.

Motivation: To be a Mercenary again; and he has money and likes to spend it

Ideals: Extrovert. Bonds: Attractive, Job, Family, Rich. Occupation: Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Gerald Mitchell, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 6 (-2)14 (+2) 17 (+3)9 (-1)
Skills Athletics +3, Investigation +4
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 900 sp. Citrine (40 gp). Red-brown spinel (60 gp).


Social Check DCs


Gerard Bristol, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a perfectly clean shirt and pair of pants. He sports a flattop hair cut. His amber eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Gerard was born on a far western plains where he grew up under the tutelage of his father, an expert Mercenary. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is unsatisfied with his job; and to be a crown-heir again

Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Gerard Bristol, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)16 (+3) 10 (+0)6 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Chrysoprase (60 gp). Carnelian (60 gp). Moss agate (7 gp).


Social Check DCs

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