Patrick Cason, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears loose pants and a collared shirt complete with sweater beneath his coat. He is an epitome of beauty. His brown hair is smooth and relatively long. His eyes are a pleasant blue.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He pushes his goals aggressively. He is also a coward if confronted.
History: Patrick was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Revenge; and he has passion for adventuring and risk
Flaws: Fearful. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Stylist
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Ignan, Goblin
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 500 gp.
Simon Staurheim, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. His auburn hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He also has developed a complete distrust of the Spy profession.
History: A powerful wizard made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is unsatisfied with his job; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Greedy. Bonds: Attractive, Enemies, Job, Mentor, Rich. Occupation: Carter
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Abyssal, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 8000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Chad Copeland, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a tan coat. His white hair is braided into rings. He has a dull look in his hazel eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and marry his sister to traveling adventurers
Ideals: Joker, Athletic. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Miner
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. Jasper (80 gp). Rock crystal (80 gp). Brown-green garnet (110 gp). 1 Half-Plate. 1 Half-Plate.
Chad York, Male Human [Permalink]
Personal [hide]
Description: An older man who wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time, he is not a threatening figure. His hair is golden and curly. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a criminal king-pin and mafia family As a young adult he joined a group advocating for an improvement in Human conditions. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Justice, Logical. Flaws: Ugly, Racist. Bonds: Criminal record. Occupation: Seamstress
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Richard Southey, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is generally well dressed albeit a few years behind the times. He sports a flattop hair cut. His violet eyes peer out from beneath his feathered green hat.
Personality: He is a Cook first and foremost. He believes firmly that knowledge should be universal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born several months after his father was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Cook job and began his own company from there.
Motivation: Expand his business; and further expansion of business
Ideals: Philantrophist. Bonds: Attractive, Job, Military, Mentor. Occupation: Cook
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Ignan, Terran, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Thieves’ tools.
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Their contribution stands as a beacon of hope for all adventurers!
