Rolf Graeme, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved out west to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: He would like to get married and retire.
Flaws: Mundane. Bonds: Poor, Has a crush, Military, Criminal record. Occupation: Fortune-teller
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. Aquamarine (300 gp). Iolite (40 gp). 1 Half-Plate.
Theodoric Blankley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he very much looks the part of a Guard. His hair is long and golden with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. He is very pretty but has cold, dead eyes.
Personality: He is irascible and easily irritated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born at the edge of vast island. Theodoric was born on a far eastern island where he grew up under the tutelage of his mother, an expert Guard. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new guard responsibilities is difficult
Flaws: Antagonistic. Bonds: Job, Attractive, Nature, Immigrant. Occupation: Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Giant, Sylvan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 4000 cp.
Theobald Shirley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He wears a colorful flower in his golden hair. His eyes are blue and catlike.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a ruthless business man, a trait he acquired from his mother.
History: He was born blind and as such lacked many opportunities for work. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a rivalry with the Church that dominates his actions; and retire the richest man in the north
Ideals: Disciplined, Entrepeneur. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Actor
Voice: Italian accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Dustin Westbrook, Male Human [Permalink]
Personal [hide]
Description: Standing 6'5", this man tends to wear a large grey jacket. His moppish auburn hair is in a traditional bowl cut. His eyes are likewise violet. His teeth are white and perfect.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He got into the Mercenary business at a young age. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Fighting. Bonds: Attractive, Nature, Rich, Job, Adventurer. Occupation: Mercenary
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Onyx (80 gp). Eye agate (14 gp). Lapis lazuli (14 gp). Red garnet (120 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Bernard Everleigh, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long red hair is drawn into a two foot long braid. His eyes are amber and catlike.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a Dyer, his father struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Jeweler.
Motivation: To prove his worth to the world; and his religion dominates his actions
Flaws: Emotional, Impulsive. Bonds: Poor, Religious. Occupation: Jeweler
Voice: Gruff and masculine
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
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