Dustin Blackwood, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. His silver hair is cut jaggedly and amateurishly. He has a tattooed face.
Personality: He exudes charisma. He is a tour de force of persuasion. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Dustin was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. By chance he met his brother recently and the two have been together since.
Motivation: Wants his loneliness to end; and wants to open a new tavern
Ideals: Entrepeneur. Bonds: Attractive, Family, Job, Has a crush. Occupation: Laborer
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 22000 sp. Brass mug with jade inlays (100 gp).
Manfred Coombs, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses like a well dressed Spy does. His white hair is smooth and relatively long. He has gray eyes and a brown hat with a black feather.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born on a small isolated farm. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Spy job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Nature, Mentor. Occupation: Spy
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 9 (-1) | 7 (-2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Masterwork Common Ranged Weapon.
Lewis Staurheim, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He usually wears his black robe and has his warhammer always slung over his shoulder, and his gloved hand is found clutching a warhammer. With bright white hair and a scraggly beard. He wears a mask on his face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He comes from a rich eastern family. His family was turned out during the war. He and his family wandered east to less war torn lands. He now mingles about in high society.
Motivation: To settle down with his crush; and sabotage a competitor
Flaws: PTSD. Bonds: Job, Adventurer, Rich, Has a crush. Occupation: Miller
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 6 (-2) | 15 (+2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 100 gp. Rhodochrosite (12 gp). Red-brown spinel (150 gp). 1 Chain shirt. 1 Half-Plate. 1 Darkwood Shield.
Cory Bradley, Male Human [Permalink]
Personal [hide]
Description: 5'5" and muscular, this northern man wears green trousers with brown and black striped suspenders. He wears various colorful collared shirts. With bright red hair and a scraggly beard. His eyes are brown and catlike.
Personality: He is overprotective of those who hire his services. He is an amazing painter.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Guardian, Criminal record. Occupation: Armorer
Voice: Posh accent
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Gerald Hackney, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He sports green clothing, slightly heavier than average wear. He wears his silver hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He misses his home and complains about the freezing weather, even in summer.
History: He comes from a rich eastern family. Gerald was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Bricklayer. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Immigrant, Rich. Occupation: Bricklayer
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2500 sp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

