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NPC Generator

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Advanced [show]


Frederick Harley, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has dyed his greying white hair a little too much giving a sharp white color. His ears are large.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His father raised him in a mountain cabin. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has since lost track of the people in his past.

Motivation: Someone believes him a fraud; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Nature, Debt, Family, Enemies. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Frederick Harley, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)12 (+1) 12 (+1)11 (+0)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Solid gold idol (800 gp). 4 Acid flasks. 4 Acid flasks.


Social Check DCs


Charles Blakeley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tight fitting brown shirt and pants. His silver hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Prone to second guessing himself, he comes off as nervous. Charles is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of northern immigrants he idolized his father. A gifted student he started as a Architect, but he got bored and became a Scribe. He has since lost track of the people in his past.

Motivation: Nothing but the best is good enough for him; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Shy. Bonds: Family, Immigrant, Job. Occupation: Scribe

Voice: Uses sign language

Attributes [hide]

Charles Blakeley, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 sp.


Social Check DCs


Anthony Thornton, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this eastern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair has been sun bleached extensively. His skin is flawless and his gray eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. After a long history of fighting, Anthony and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Mortician

Voice: German accent

Attributes [hide]

Anthony Thornton, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)9 (-1) 7 (-2)16 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Dean Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, wearing violet shirts, loose pants, and blazers most of the time. His brown hair has been sun bleached extensively. His eyes, though not visible through his cowl, are green.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He comes from a rich southern family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He uses money and sex appeal to get what he needs; and he is not mentally stable, and does not behave rationally

Ideals: Passionate. Flaws: Insane. Bonds: Attractive, Criminal record, Rich. Occupation: Engraver

Voice: Eastern European accent

Attributes [hide]

Dean Livingstone, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)12 (+1) 15 (+2)14 (+2)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Silver pearl (160 gp). Chalcedony (30 gp). Deep blue spinel (1100 gp). Iolite (30 gp).


Social Check DCs


Anselm Clayton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He has wavy auburn hair. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Anselm was raised in a hard working conservative environment. In his 12th year, his parents were killed by a giants raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: To be a Engraver again; and many giants want him driven away

Flaws: Disease, Impulsive. Bonds: Job, Enemies. Occupation: Stylist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anselm Clayton, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)10 (+0) 12 (+1)12 (+1)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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