Hubert Shirley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. He has moderate length golden hair. He is baby faced.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Gifted from a young age, Hubert studied abroad. After coming to the age of reason, Hubert took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption
Ideals: Joker, Gifted. Flaws: Shy, Insane. Bonds: Attractive. Occupation: Bellfounder
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp.
Ernest Clive, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). His brown hair is unkempt and raggedy. He is baby faced.
Personality: Stoic and calm, he prefers to meditate than take action. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Armorer, but he was a colossal failure. He became a Layabout soon after.
Motivation: Expand his business; and sabotage a competitor
Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Poor, Job. Occupation: Layabout
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 25000 sp. 1 Minor magic item.
Gunter Gracey, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his crossbow and is in decent physical shape. He wears a wide-brimmed hat to cover his moderate length white hair. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. He was an apprentice working in his father's forge. He has achieved small success as a Fisher.
Motivation: To be a Adventurer again; and he is wracked by social anxiety
Flaws: Ugly, Fearful. Bonds: Job, Adventurer. Occupation: Fisher
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 60 pp. 1 Minor magic item.
Diggory Marston, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a simple blue robe with brown stripes complete with hood. His skin is also unnaturally pale. He is bald on top and has large white tufts of hair around his ears. He wears an eyepatch.
Personality: He has a massive crush on the younger sibling of the Barber who has hired him part-time. He is a font of random trivia from the lore and stories he has discovered
History: He was born on a small isolated farm. His mother was a soldier and died while he was still young. Diggory was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To settle down with his crush; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly. Bonds: Has a crush, Nature, Military. Occupation: Barber
Voice: Squeaky
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 600 sp. 3 Tanglefoot bags.
Solomon Langdon, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His red hair is greasy and uncared for. His hazel eyes dart from person to person.
Personality: He speaks before he thinks and is too direct. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his singing dream.
Motivation: He wants revenge against giants; and someone believes him a fraud
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Enemies. Occupation: Glassblower
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp.
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