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NPC Generator

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Advanced [show]


Gerald Rowley, Male Human [Permalink]

Personal [hide]

Description: This man wears a red armored body suit, with a simple blue line shooting up and back down, and sports empty pouches on his belt. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has blue eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born the only child of a wealthy merchant. While studying, he fell in love. They married and had a son. Some 8 years later his spouse died after the birth of his son. Heartbroken, Gerald never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the south

Ideals: Optimist, Entrepeneur. Flaws: Shy. Bonds: In love. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

Gerald Rowley, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 17 (+3)10 (+0)
Skills Investigation +3, Survival +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Thomas Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is chestnut and very short. He has several tiny opal earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: A deep hatred of dire rats; and money/treasure

Ideals: Fighting. Flaws: Greedy, Antagonistic, Addict. Bonds: Rich, Enemies. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Thomas Hadleigh, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)11 (+0) 16 (+3)10 (+0)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp.


Social Check DCs


William Ramsey, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is always cut to a buzz. He has gleaming, smiling blue eyes.

Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: William was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He inherited the family business which he has now maintained for 5 years.

Motivation: He desires power and/or immortality; and he would like to get married and retire

Ideals: Athletic. Bonds: Rich, Job, Has a crush, Adventurer. Occupation: Glassblower

Voice: Eastern European accent

Attributes [hide]

William Ramsey, Male Human Fighter 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)10 (+0) 7 (-2)15 (+2)
Skills Deception +5, Nature +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp. Eye agate (12 gp). Amber (130 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Percival Addington, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in black turtlenecks beneath a tan coat with black slacks. He has a brown handlebar mustache and slicked back brown hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Passionate, Opinionated, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Glassblower

Voice: Spits words with contempt

Attributes [hide]

Percival Addington, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1100 sp. Large well-done wool tapestry (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). 1 Healer’s kit. 1 Masterwork manacles. 1 Good lock.


Social Check DCs


Norman Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is chestnut and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 4 years old his parents immigrated from the north. Through the years after Norman was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Norman's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Immigrant. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Norman Hayhurst, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 11 (+0)15 (+2) 11 (+0)16 (+3)
Skills Insight +2, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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