Gomory Kimberley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered red stockings. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is black and very short. His otherwise smooth face is marked with small tiny scars.
Personality: Gomory is depressed about a lot of things. He tends to be a nihilist. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now mingles about in high society.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and money/treasure
Flaws: Depressed, Impulsive. Bonds: Rich, Criminal record, Debt. Occupation: Fisher
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 300 gp. 1 Minor magic item.
Godfrey Kendall, Male Human [Permalink]
Personal [hide]
Description: This northern man very much looks the part of a Apothecary. His clothes are grease stained in places. His auburn hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also hits on women, regardless of circumstances.
History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the west was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has a crush on the local Mason; and balancing his hectic life and new apothecary responsibilities is difficult
Ideals: Philantrophist. Bonds: Job, Poor, Immigrant, Has a crush. Occupation: Apothecary
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 47 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Lapis lazuli (13 gp). Jasper (70 gp). Tourmaline (90 gp). Zircon (70 gp). 1 Minor magic item.
Hugh Altham, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has moderate length blonde hair. His face is scarred and worn.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Animals are drawn to him, and he is able to talk to them.
History: The child of northern immigrants he idolized his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his brother's freedom.
Motivation: His relatives are trying to arrange a marriage; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Ugly. Bonds: Family, Immigrant, Religious. Occupation: Priest
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 20000 cp. Rhodochrosite (13 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Hunter Ogden, Male Human [Permalink]
Personal [hide]
Description: This western man wears a fancy yellow suit. His clothes are grease stained in places. He has done his best to style his brown hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Hunter was born on a far western forest where he grew up under the tutelage of his father, an expert Locksmith. He has never given up on his writing dream.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Artistic. Bonds: Attractive, Poor, Immigrant, Slave. Occupation: Locksmith
Voice: Timid voice
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 17000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Norman Shelley, Male Human [Permalink]
Personal [hide]
Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his falchion. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a rose on it. He sports a long red beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother was a soldier and died while he was still young. Norman was left his mother's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Flaws: Antagonistic, Disease. Bonds: Military, Rich. Occupation: Bellfounder
Voice: Low range voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1300 sp.
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