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NPC Generator

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Advanced [show]


Henry Acton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tan feathered hat and tan clothes. He is bald on top and has large chestnut tufts of hair around his ears. His brown eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has drifted from career to career and currently works as a Mayor.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Flaws: Ugly, Shy, Mundane. Bonds: Family, Job, Rich. Occupation: Mayor

Voice: Smoker's lung

Attributes [hide]

Henry Acton, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)12 (+1) 13 (+1)17 (+3)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ernest Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a small bristly mustache and wavy black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Herbalist business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.

Motivation: Several ex partners dislike his way of doing things and want revenge; and expand his business

Ideals: Philantrophist. Bonds: Attractive, Job, Military, Enemies. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Ernest Mitchell, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Manfred Clare, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His hair is always cut to a buzz. His blue eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Manfred was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and wants to open a new tavern

Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Job, Has a crush. Occupation: Slave Trader

Voice: Jittery and nervous

Attributes [hide]

Manfred Clare, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)11 (+0) 4 (-3)17 (+3)
Skills Perception -1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 26000 sp. Lapis lazuli (16 gp).


Social Check DCs


William Willoughby, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His tied-back hair is blonde. His thin eyebrows rest above his beady blue eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a slaver, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Passionate. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Knight

Voice: Puts emphasis on the wrong words

Attributes [hide]

William Willoughby, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 15 (+2)15 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 300 gp.


Social Check DCs


Guy Shelley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He is well dressed, but even with his fine clothing he looks run-down. His black hair is matted, messy, and big. His eyes are blue and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: From birth he was tutored by a cruel and relentless mentor. His mother took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and wants a kiss

Ideals: Philantrophist. Flaws: Ugly. Bonds: Military, Mentor, Nature. Occupation: Performer

Voice: Scottish accent

Attributes [hide]

Guy Shelley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)5 (-3) 10 (+0)13 (+1)
Skills History -1, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp. Brown-green garnet (150 gp).


Social Check DCs

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