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Advanced [show]


Theobald Springfield, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a black poncho over his likewise colored trousers and shirt. His brown hair, when down, is lengthy. His brown unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He never wears the same outfit twice, unless he absolutely has to.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Opinionated, Artistic. Flaws: Disease, Ugly. Bonds: Nature. Occupation: Knight

Voice: American accent

Attributes [hide]

Theobald Springfield, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)16 (+3) 7 (-2)10 (+0)
Skills Athletics +3, History +5
Senses Passive Perception 8
Languages Common, Gnoll, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp. 3 Holy water. 1 Antitoxin.


Social Check DCs


Gerald Colton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. His silver hair is kept up in a ponytail inside a small hat. His brown eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the north. A few years later when the south was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and many drow want him driven away

Ideals: Logical. Flaws: Addict. Bonds: Attractive, Immigrant, Poor. Occupation: Sellsword

Voice: Mousy voice

Attributes [hide]

Gerald Colton, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)8 (-1) 14 (+2)16 (+3)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Percival Weston, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. He has wavy blonde hair. His eyes are a pleasant gray.

Personality: He is extraordinarily eccentric. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the east, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, Immigrant, Religious. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Percival Weston, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 5 (-3)17 (+3)
Skills Intimidation +5, Nature +3
Senses Passive Perception 7
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1300 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adam Addington, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow armored body suit, with a simple pastel line shooting up and back down, and carries scimitars. His moppish blonde hair is in a traditional bowl cut. His skin is flawless and his blue eyes scan people very quickly.

Personality: Adam hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Adam was born with his mother's beautiful face. He moved from fad to fad and when he turned 15 he discovered dancing. Days after completing his studies, news broke out that his hometown was attacked by brigands. Adam was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against brigands

Ideals: Fighting, Artistic. Bonds: Attractive, Enemies. Occupation: Barber

Voice: Speaks with lips pursed

Attributes [hide]

Adam Addington, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)14 (+2) 11 (+0)8 (-1)
Skills Investigation +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Auran, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 18000 sp.


Social Check DCs


Balimaar Elton, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. With bright black hair and a scraggly beard. He has a dull look in his gray eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is compelled to act according to his religious beliefs; and to reunite with his absent father

Flaws: Antagonistic, Disease. Bonds: Criminal record, Family, Religious. Occupation: Knight

Voice: Dark and ominous

Attributes [hide]

Balimaar Elton, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)8 (-1) 11 (+0)13 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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