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Advanced [show]


Kyle Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a white coat over a violet low-cut shirt, and a Stetson hat upon his head. His silver hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by illithids. Kyle was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He wants revenge against illithids; and he has money and likes to spend it

Flaws: Ugly, Shy. Bonds: Rich, Religious, Enemies. Occupation: Mason

Voice: Strong lisp

Attributes [hide]

Kyle Brownrigg, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Don Marston, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears grey painted combat armor at almost all times. His skin is also unnaturally pale. He has done his best to style his brown hair to look like a famous performer. His green eyes peer out from beneath his feathered grey hat.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Rich. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Don Marston, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Arcana +4, Athletics +3
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. A pair of silk slippers encrusted with tiny pearls. (100 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Solomon Emsworth, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has wavy auburn hair. His eyes are blue.

Personality: He is a Carpenter first and foremost. He believes firmly that knowledge should be universal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to loving parents in a slum to the east. A freak accident while working with his Shepherd mother left him crippled. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Ugly, Secretive, Disease. Bonds: Job, Poor. Occupation: Carpenter

Voice: Tuts and clicks tongue

Attributes [hide]

Solomon Emsworth, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 16 (+3)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 27000 sp. Amber (60 gp). Alexandrite (300 gp). Violet garnet (300 gp). Chrysoberyl (60 gp). 1 Masterwork Musical instrument. 1 Climber’s kit.


Social Check DCs


Chad Crawford, Male Human [Permalink]

Personal [hide]

Description: A 5'10" northern man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Chad embodies much of what other species detest in the Humans. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Chad hails from a village terrorized by brigands. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He wants revenge against brigands.

Flaws: Antagonistic. Bonds: Rich, Adventurer, Enemies, Criminal record. Occupation: Fisher

Voice: Draws out vowels

Attributes [hide]

Chad Crawford, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)11 (+0) 13 (+1)17 (+3)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


William Digby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He is renowned for his bright pastel suits and hats. He has styled his brown hair well, parting it to the left. His hazel eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: William was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's since become an addict/alcoholic.

Motivation: Meet up once more with his childhood friend; and to be a spice merchant again

Ideals: Persistence. Flaws: Addict. Bonds: Rich, Job, Adventurer. Occupation: Servant

Voice: Sore throat, cough

Attributes [hide]

William Digby, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Athletics +5, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Obsidian (4 gp). Golden yellow topaz (600 gp). Black pearl (600 gp). 1 Chain shirt. 1 Masterwork Light wooden shield.


Social Check DCs

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