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Chad Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a robe, a symbol of magic around his neck, and a longsword on his belt. He has a very tight haircut. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to fit into much smaller and tighter spaces than normal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Chad has worked very hard to control his curse. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep.

Ideals: Fighting, Athletic, Gifted. Flaws: Disease, Insomniac. Occupation: Masseuse

Voice: American accent

Attributes [hide]

Chad Winthrop, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 6 Acid flasks. 3 Thunderstones. 2 Alchemist’s fire.


Social Check DCs


Gunter Enfield, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. He keeps his long black hair kept up in a rat tail. He has a dull look in his hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. Animals are drawn to him, and he is able to talk to them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His arcane abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Opinionated, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Gunter Enfield, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)11 (+0) 13 (+1)16 (+3)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ralf Kent, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears silk and lounges about seductively, and a wedding ring on his right hand. He wears a top hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He is almost excessively polite to everyone, even when angry. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born the only child of a wealthy merchant. While studying, he fell in love. They married and had a daughter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the south.

Ideals: Justice, Entrepeneur. Flaws: Shy. Bonds: Attractive, In love. Occupation: Bowyer

Voice: Nasally tone

Attributes [hide]

Ralf Kent, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)17 (+3) 14 (+2)15 (+2)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Dwarven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Amethyst (110 gp). Obsidian (14 gp).


Social Check DCs


Percival Alston, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a robe, a symbol of death around his neck, and a monstrous two handed axe on his belt. He has done his best to style his chestnut hair to look like a famous performer. His half smiles and brown eyes are beguiling and draw you in.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Percival and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Persistence. Flaws: Antagonistic. Bonds: Attractive. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Percival Alston, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 10 (+0)17 (+3)
Skills Deception +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Cloth of gold vestments (150 gp). An abacus with copper, silver and gold markers (150 gp).


Social Check DCs


Odo Breeden, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a glaive on his belt. He is physically well-built. His white hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He exudes charisma. He is a tour de force of persuasion. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born several months after his mother was called into army service. When Odo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Tailor

Voice: Nasally tone

Attributes [hide]

Odo Breeden, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 17 (+3)11 (+0)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (800 gp). Large well-done wool tapestry (600 gp).


Social Check DCs

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