Hugh Reed, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time and is in decent physical shape. His hair is always cut to a buzz. He wears an eyepatch.
Personality: He is extraordinarily eccentric. He is skeptical of what others tell him and is slow to trust.
History: Born in a small village he learned the ways of the warrior from his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac.
Ideals: Fighting. Flaws: Ugly, Insane, Shy. Bonds: Criminal record. Occupation: Weaver
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Justin Harper, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears very tight pants and wife beaters, though occasionally he sports a green coat. He has a long blonde beard with little hanging trinkets. His skin is flawless and his blue eyes scan people very quickly.
Personality: He dislikes all the random violence that takes place in the south. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born at the edge of vast forest. Through the years after Justin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Justin's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Nature. Occupation: Jeweler
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 sp.
William Gladstone, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is renowned for his bright white suits and hats. His hair is short and silver. His amber eyes peer out from beneath his wide-brimmed white hat.
Personality: Abrasive and pushy, he has a hard time making friends. He cannot resist a sob story and will often dote over anyone who has one.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Roofer for the past few years.
Motivation: He is content; and to end his boredom
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Roofer
Voice: Australian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Halfling, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Reynard Kimberly, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears skinny pants and wears a black and green robe with the hood down. He has golden hair. His otherwise smooth face is marked with small tiny scars.
Personality: Reynard is depressed about a lot of things. He tends to be a nihilist. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Reynard hails from a village terrorized by illithids. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by illithids. Reynard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: To settle down with his crush; and he wants to get laid
Ideals: Joker. Flaws: Depressed. Bonds: Enemies, Slave, Has a crush. Occupation: Stylist
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4
Possessions: 400 gp. 1 Minor magic item.
Aldous Pickering, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is short and blonde. He has a dull look in his brown eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot resist a sob story and will often dote over anyone who has one.
History: A powerful slaver made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east; and he's repulsed by the pc
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Assassin
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 400 gp.
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