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NPC Generator

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Advanced [show]


Balimaar Axton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears red painted combat armor at almost all times. He has a long chestnut beard with little hanging trinkets. His violet eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Balimaar was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Philantrophist. Bonds: Rich, Religious. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Balimaar Axton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 7 (-2)13 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1600 sp.


Social Check DCs


Charles Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His silver hair is greasy and uncared for. His eyes, though not visible through his cowl, are gray.

Personality: Calm and collected, he is a well trained Detective. He has a small toy that he constantly fidgets with.

History: Sold as a small child to a necromancer, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Charles was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Charles's father didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Detective for the past few years.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Ugly, Addict, Antagonistic. Bonds: Job, Mentor. Occupation: Detective

Voice: Russian accent

Attributes [hide]

Charles Blankley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 6 (-2)13 (+1) 14 (+2)12 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp. Deep green spinel (60 gp). Black pearl (800 gp). Malachite (15 gp).


Social Check DCs


Solomon Blakeley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He wears a top hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is harsh and unforgiving.

History: Sold as a small child to a necromancer, Solomon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Solomon was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Solomon's father didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: Further expansion of business; and someone believes him a fraud

Flaws: Shy, Antagonistic. Bonds: Mentor, Job, Enemies. Occupation: Sailor

Voice: Hollow voice

Attributes [hide]

Solomon Blakeley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp. Red-brown spinel (50 gp).


Social Check DCs


John Bentham, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He keeps his silver hair in a pixie cut. His face is scarred and worn.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A powerful necromancer made him what he is. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Miller.

Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job

Ideals: Optimist, Justice. Flaws: Ugly, Fearful. Bonds: Mentor, Job. Occupation: Miller

Voice: Scottish accent

Attributes [hide]

John Bentham, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)15 (+2) 14 (+2)9 (-1)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Celestial, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Kody Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He is bald on top and has large white tufts of hair around his ears. His gray eyes dart from person to person to random spaces in the air.

Personality: This man loves singing and to teach people singing more than just about anything. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Mercenary, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record, Immigrant, Job. Occupation: Mason

Voice: Deep voice with rolling R's

Attributes [hide]

Kody Lincoln, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2100 sp.


Social Check DCs

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