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NPC Generator

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Advanced [show]


Adam Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is unkempt and raggedy. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Servant

Voice: Irish accent

Attributes [hide]

Adam Ainsley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)10 (+0) 12 (+1)8 (-1)
Skills Nature +2, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Diggory Whitby, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he has a large violet mantle and cape that has been intricately interwoven into his black robe. He wears a colorful flower in his blonde hair. He tend to wears goggles to shield his eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. After a long history of fighting, Diggory and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Diggory Whitby, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)11 (+0) 15 (+2)14 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Alex England, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Stoic and calm, he prefers to meditate than take action. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His religion dominates his actions; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Rich, Adventurer, Religious. Occupation: Architect

Voice: American accent

Attributes [hide]

Alex England, Male Human Fighter 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)12 (+1) 11 (+0)7 (-2)
Skills Medicine +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Don Gracey, Male Human [Permalink]

Personal [hide]

Description: This western man wears bulky black painted plate armor. His clothes are grease stained in places. He has moderate length auburn hair. His fair skin shows little sign of his aristocratic breeding.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He receives visions of the future at random moments

History: He was born to loving parents in a slum to the west. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Bonds: Poor, Immigrant, Attractive, Criminal record. Occupation: Navigator

Voice: Speaks in third person

Attributes [hide]

Don Gracey, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)16 (+3) 8 (-1)12 (+1)
Skills Investigation +5, Survival +1
Senses Passive Perception 9
Languages Common, Druidic, Terran, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Trym Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is portly but not overly obese. He has red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spy arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.

Motivation: To find somewhere to settle down; and he is content

Flaws: Antagonistic, Addict, Mundane. Bonds: Attractive, Rich. Occupation: Spy

Voice: Scandinavian accent

Attributes [hide]

Trym Winterbourne, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)6 (-2) 14 (+2)8 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 21000 sp.


Social Check DCs

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