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NPC Generator

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Advanced [show]


Guy Reed, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man tends to wear a yellow poncho over his likewise colored trousers and shirt. His tied-back hair is silver. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot resist a sob story and will often dote over anyone who has one.

History: A powerful necromancer made him what he is. His druidic abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Philantrophist, Gifted. Flaws: Emotional. Bonds: Mentor, Criminal record. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Guy Reed, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)11 (+0) 8 (-1)15 (+2)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Bertram Harper, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears a fine chain shirt which he covers with black colored cloaks and clothing. His auburn hair is lengthy. His half smiles and blue eyes are beguiling and draw you in.

Personality: Confrontational and typically high on some drug or another. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: From birth he was tutored by a cruel and relentless mentor. Like his father and his brother before him, after school he went straight into learning to become a Body Guard. He has achieved small success as a Body Guard.

Motivation: He is compelled to act according to his religious beliefs; and to be a laborer again

Flaws: Addict. Bonds: Attractive, Religious, Mentor, Job. Occupation: Body Guard

Voice: Stutters

Attributes [hide]

Bertram Harper, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnoll, Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 14000 sp.


Social Check DCs


Bernard Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are hazel.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a ruthless business man, a trait he acquired from his father.

History: He was raised in a white middle class family as the only child. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in spear use. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To end his boredom; and someone believes him a fraud

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Miner

Voice: Middle-eastern accent

Attributes [hide]

Bernard Marlowe, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)8 (-1) 16 (+3)14 (+2)
Skills Insight +5, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Don Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is heavily combed to the left. His blue eyes dart from person to person to random spaces in the air.

Personality: He exudes charisma. He is a tour de force of persuasion. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Don was born with his mother's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur. Bonds: Attractive, Job. Occupation: Barber

Voice: Hard of hearing, loud

Attributes [hide]

Don Moreno, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 11 (+0)17 (+3)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Tim Shelby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He dresses like a well dressed Bowyer does. His auburn hair is smooth and relatively long. His skin is flawless and his blue eyes scan people very quickly.

Personality: A skeptical and narcissistic man, Tim's first love is himself. His second love is also himself. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 3 years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Impeccable. Flaws: Impulsive, Disease. Bonds: Job, Attractive. Occupation: Bowyer

Voice: Voice breaks

Attributes [hide]

Tim Shelby, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)10 (+0) 7 (-2)13 (+1)
Skills Athletics +1, Sleight of Hand +5
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 35000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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