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Advanced [show]


Tim Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He carries with him a set of whips on his belt, each one with a amber on the hilt. He has done his best to style his auburn hair to look like a famous performer. This hazel eyed southerner is not easily forgotten.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his father. Tim was born on a far southern desert where he grew up under the tutelage of his father, an expert Blacksmith. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Enemies, Immigrant. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Tim Marleigh, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)18 (+4) 15 (+2)15 (+2)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Celestial, Ignan, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 800 sp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Ernest Kensley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He dresses in grey turtlenecks beneath a yellow coat with blue slacks. Beneath his clothing is a huge mess of scar tissue. His red hair is still thick. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Entrepeneur. Flaws: Depressed, Disease. Bonds: Slave, Rich. Occupation: Bookbinder

Voice: Switch between two voices

Attributes [hide]

Ernest Kensley, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Athletics +0, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Alexandre Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally well dressed albeit a few years behind the times. He has wavy white hair. His fierce brown eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Alexandre grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to raise his children well

Ideals: Justice. Flaws: Hedonist. Bonds: Attractive, Adventurer, Family. Occupation: Tanner

Voice: Soft and melodious

Attributes [hide]

Alexandre Birkenhead, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)13 (+1) 16 (+3)8 (-1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2500 sp. Large well-done wool tapestry (100 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roland Marleigh, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing colorful clothing, dressed as a Hunter. His hair is brown and very short. His thin eyebrows rest above his beady amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is frequently practicing swordplay.

History: A powerful slaver made him what he is. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Adventurer, Military, Mentor. Occupation: Hunter

Voice: Mousy voice

Attributes [hide]

Roland Marleigh, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Balimaar Burton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting clothing which further accentuates his frame. His blonde hair is thinning but still full. He has gleaming, smiling blue eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. There was a wharf not far from home where he often wandered off to fish. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants his loneliness to end; and he has a crush on the local navigator

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Adventurer, Nature, Has a crush. Occupation: Engraver

Voice: Soft and melodious

Attributes [hide]

Balimaar Burton, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 8 (-1)12 (+1)
Skills Animal Handling +1, Arcana +4
Senses Passive Perception 9
Languages Common, Sylvan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Sard (20 gp). Chrysoberyl (100 gp). White pearl (100 gp).


Social Check DCs

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