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Advanced [show]


Tim Harper, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his hand crossbow. His skin is also unnaturally pale. His chestnut hair is matted, messy, and big. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great joy in being the best Glassblower in town.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Glassblower.

Motivation: Sabotage a competitor; and expand his business

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Poor. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Tim Harper, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


William Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who sports black clothing, slightly heavier than average wear. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are brown and beady.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born to a poor family in the city he treasured whatever gifts he got. William was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. William decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is untrained/undisciplined, which makes him dangerous.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record, Poor. Occupation: Soapmaker

Voice: Forgets to breathe while speaking

Attributes [hide]

William Ramsay, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)14 (+2) 16 (+3)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Undercommon, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Golden yellow topaz (700 gp). Lapis lazuli (13 gp).


Social Check DCs


Gomory Gracey, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He usually wears his white robe and has his kukri always slung over his shoulder. He has chestnut hair. His eyes are likewise blue.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born blind and as such lacked many opportunities for work. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is a bit of a kleptomaniac.

Flaws: Ugly, Secretive, Insane, Disease. Bonds: Criminal record. Occupation: Laborer

Voice: Laughs frequently while speaking

Attributes [hide]

Gomory Gracey, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)13 (+1) 12 (+1)9 (-1)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp. Rhodochrosite (6 gp).


Social Check DCs


Tim Royal, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, typically a more casual-formal manner. His blonde hair is heavily combed to the right. He has several tiny amber earrings on each ear.

Personality: While he acts the brute, he is far gentler than he would appear. He is a logical person and will generally grow upset if things defy logic and science.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Logical, Gifted. Bonds: Attractive, Rich. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Tim Royal, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 700 sp.


Social Check DCs


Bernard Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears a tan collared shirt and white pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a pickaxe. His red hair is long and unkept. His eyes are a pleasant brown.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Ruler

Voice: Sounds elderly

Attributes [hide]

Bernard Pinkerton, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 18 (+4)9 (-1) 12 (+1)11 (+0)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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