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NPC Generator

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Advanced [show]


Bertram Colton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a brown poncho over his likewise colored trousers and shirt. His brown hair is smooth and relatively long. His hazel unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a mountains tribe. Cursed with lycanthropy at a very young age, Bertram has worked very hard to control his curse. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Navigator again.

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Slave, Nature. Occupation: Guard

Voice: Loud with bravado

Attributes [hide]

Bertram Colton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)11 (+0) 12 (+1)8 (-1)
Skills Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Justin Charlton, Male Human [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a black coat with green slacks. He wears a broad hat to cover his moderate length chestnut hair. He has a dull look in his violet eyes.

Personality: He is almost excessively polite to everyone, even when angry. The war was a terrible time for him, and Justin does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born a particularly ugly child, much to the horror of his parents. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Flaws: Shy, Depressed, Ugly. Bonds: Military, Nature. Occupation: Doctor

Voice: Whispers

Attributes [hide]

Justin Charlton, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)13 (+1) 13 (+1)8 (-1)
Skills Arcana +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Simon Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey costume with the symbols of magic on his torso. His feathered hat is riddled with cuts and holes. His eyes are green and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. As long as the job gets done he does not care how it got done.

History: His mother raised him in a mountain cabin. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Nature, Criminal record. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

Simon Wedgwood, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)15 (+2) 6 (-2)8 (-1)
Skills Animal Handling +0, Athletics +1
Senses Passive Perception 8
Languages Common, Ignan, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Miles Alby, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is always cut to a buzz. He has a dull look in his amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A true patriot, Miles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a Shepherd, his father struggled to pay the bills. He was an apprentice working in his father's forge. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Bonds: Adventurer, Military, Poor, Job. Occupation: Architect

Voice: Speaks with lips pursed

Attributes [hide]

Miles Alby, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)4 (-3) 10 (+0)10 (+0)
Skills Nature -1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Shane Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a lot of dark rich colors, with gold accents. He has a small bristly mustache and wavy black hair. His fierce gray eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and a deep hatred of dire rats

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Enemies, Slave. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Shane Copeland, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)13 (+1) 12 (+1)9 (-1)
Skills Acrobatics +1, History +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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