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NPC Generator

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Advanced [show]


Nicholas Huxley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has styled his white hair well, parting it to the right. His blue eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Wishes to resurrect an old love; and he is unsatisfied with his job

Ideals: Joker, Entrepeneur. Flaws: Mundane. Bonds: Job, In love. Occupation: Painter

Voice: Spanish accent

Attributes [hide]

Nicholas Huxley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 8 (-1)16 (+3)
Skills History +3, Investigation +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2600 sp.


Social Check DCs


Wymar Camden, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears a simple tan robe with black stripes complete with hood. He has no hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is obsessed with a lost civilization.

History: He was raised in a forest tribe. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Flaws: Ugly. Bonds: Enemies, Adventurer, Nature, Immigrant. Occupation: Herbalist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Wymar Camden, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)14 (+2) 15 (+2)10 (+0)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 40 pp. 3 Tanglefoot bags.


Social Check DCs


Drogo Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely violet suit with brown socks and a vest with buckled shoes. He carries with him a set of pickaxes on his belt, each one with a topaz on the hilt. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: He will rave to anyone who will listen. He has all his life been fascinated with singing.

History: He was born in the north, but his parents moved at a very young age to the east. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Tailor

Voice: Scratchy, weak

Attributes [hide]

Drogo Blakeley, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)9 (-1) 10 (+0)12 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Solomon Gresham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man sports grey clothing, slightly heavier than average wear. His moppish black hair is in a traditional bowl cut. His eyes are likewise green.

Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Solomon is combative with any and all who dare try his patience in the slightest.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Solomon has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's attracted to the PC.

Ideals: Justice. Flaws: Disease, Insomniac. Bonds: Poor, Has a crush. Occupation: Ploughman

Voice: Spits words with contempt

Attributes [hide]

Solomon Gresham, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)18 (+4) 11 (+0)11 (+0)
Skills Arcana +6, History +6
Senses Passive Perception 10
Languages Common, Goblin, Draconic, Orc, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 32000 sp.


Social Check DCs


William Thornton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is cut close to his head. His amber eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has all his life been fascinated with poetry.

History: The child of a Doctor, who enjoyed hunting, William was taken on many hunting expeditions. In his 18th year, his parents were killed by a illithids raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Gifted, Artistic. Flaws: Ugly, Racist. Bonds: Nature, Enemies. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

William Thornton, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)12 (+1) 16 (+3)14 (+2)
Skills Medicine +5, Religion +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs

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