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NPC Generator

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Advanced [show]


Percival Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: Percival is depressed about a lot of things. He tends to be a nihilist. He uses divination through singing.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.

Motivation: He loathes his own lifestyle.

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Religious. Occupation: Stylist

Voice: Speaks in third person

Attributes [hide]

Percival Mitchell, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)14 (+2) 14 (+2)8 (-1)
Skills History +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Dustin Huxley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. His white hair is kept up in a ponytail inside a small hat. His violet eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 10th year, his parents were killed by a brigands raid, leaving Dustin alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: He is greedy; and to unite with his brother

Bonds: Job, Family, Rich, Enemies. Occupation: Junk Dealer

Voice: Gruff and masculine

Attributes [hide]

Dustin Huxley, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)10 (+0) 18 (+4)15 (+2)
Skills Animal Handling +6, Investigation +2
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Obsidian (16 gp). Citrine (30 gp). Violet garnet (1100 gp).


Social Check DCs


Richard Harrington, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has wavy chestnut hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Hunter for the past few years.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and expand his business

Ideals: Entrepeneur, Philantrophist, Artistic. Bonds: Job, Poor. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Richard Harrington, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)9 (-1) 15 (+2)12 (+1)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


William Dudley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He typically wears a sleeveless long coat of deep red leather and dull brown iron scale mail. He has a hunchback. He has a silver handlebar mustache and slicked back silver hair. He wears an eyepatch.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Animals are drawn to him, and he is able to talk to them.

History: William was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Spice Merchant

Voice: Smoker's lung

Attributes [hide]

William Dudley, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)10 (+0) 7 (-2)7 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Ralf Shelby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, red, dusty cloak. He is bald on top and has large brown tufts of hair around his ears. His hazel eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He worked as a nervous Ploughman and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A deep hatred of drow; and expand his business

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Job, Religious, Enemies. Occupation: Ploughman

Voice: Soft and mumbly

Attributes [hide]

Ralf Shelby, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Halfling, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs

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