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Advanced [show]


Adam Washington, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a brown and grey handkerchief worn on his right side. He wears his auburn hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Flattery will make him almost putty in your hands.

History: The child of a Adventurer, who enjoyed hunting, Adam was taken on many hunting expeditions. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Adam grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Adam. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and he would like to get married and retire

Flaws: Antagonistic, Selfish. Bonds: Nature, Criminal record, Has a crush. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Adam Washington, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills Athletics +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Justin Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a rapier on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He has a small bristly mustache and wavy black hair. His green eyes are slightly larger than normal.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Fighting, Justice. Flaws: Disease, Insomniac. Bonds: Family. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Justin Halsey, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3200 sp. 1 Masterwork studded leather. 1 Banded mail.


Social Check DCs


Clerebold Norton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears rags and sports a simple walking cane. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his hazel eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also has developed a complete distrust of the Mortician profession.

History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He inherited the family business which he has now maintained for 7 years.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Secretive. Bonds: Poor, Attractive, Job, Military. Occupation: Actor

Voice: Speaks with squeezed throat

Attributes [hide]

Clerebold Norton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Emerald (900 gp). Moss agate (13 gp). Tourmaline (90 gp).


Social Check DCs


Trey Hadley, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this eastern man wears rags and sports a simple walking cane. He keeps his silver hair in a pixie cut. His face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Trey embodies much of what other species detest in the Humans. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Trey grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Athletic, Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Trey Hadley, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills Performance +3, Stealth +1
Senses Passive Perception 10
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Silver comb with moonstones (600 gp). A miniature golden chest with tiny emeralds lining the top (160 gp).


Social Check DCs


Cory Morley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tattered old clothes, and is pretty ugly. He wears his red hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is a Beggar first and foremost. He believes firmly that knowledge should be universal. He has a habit of throwing himself into exceedingly dangerous situations.

History: Cory was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now owns his own business.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Ugly, Impulsive. Bonds: Job, Criminal record, Enemies. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Cory Morley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)9 (-1) 11 (+0)12 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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