Alex Dryden, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears blue leather gloves, a blue jacket, and tight pants. He is an epitome of beauty. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears large thick round spectacles.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a minor phobia of water and hates getting wet.
History: He was raised in a forest tribe. His family was turned out during the war. He and his family wandered south to less war torn lands. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is terrified, and will act out of fear.
Ideals: Joker. Flaws: Fearful, PTSD. Bonds: Attractive, Nature. Occupation: Spy
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
Possessions: 400 gp.
Hugh Rayden, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His whole body is exceptionally muscular. He has a auburn handlebar mustache and slicked back auburn hair. His skin is flawless and his blue eyes scan people very quickly.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Jeweler, but he was a colossal failure. He ran away from his former home and has been making his living as a Bricklayer for the past few years.
Motivation: Further expansion of business; and to be a jeweler again
Ideals: Justice. Bonds: Immigrant, Attractive, Job, Poor. Occupation: Bricklayer
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 6 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 29000 sp.
Lewis Astley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look and is in decent physical shape. His black hair is singed and shortened. His eyes are amber and catlike.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Lewis is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He comes from a rich eastern family. His first spouse was a Barkeep, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Wants to raise his children well.
Flaws: Ugly, Shy. Bonds: Family, Rich, Guardian. Occupation: Sailor
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. Gold and topaz bottle stopper cork (500 gp).
Clerebold Elton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He typically wears tan cloth garments or leather armor. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.
Personality: Clerebold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great joy in being the best Bather in town.
History: He was raised in a island tribe. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He then took over the family business and is one of the better Bather for hire.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic, Impeccable. Bonds: Job, Nature, Immigrant. Occupation: Bather
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
Possessions: 500 gp. 1 Minor magic item.
Drogo Wheatley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a red cloak and cross-gartered black stockings. His hair is silver and curly. His eyes are amber and he is always smoking a pipe.
Personality: He is almost excessively polite to everyone, even when angry. He is harsh and unforgiving.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Retire the richest man in the south; and he's repulsed by the pc
Ideals: Logical, Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Nature. Occupation: Servant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
