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NPC Generator

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Advanced [show]


Odo Alston, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tattered old clothes. He keeps his long golden hair kept up in a rat tail. His eyes are a pleasant hazel.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of a Masseuse, who enjoyed hunting, Odo was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Ugly, Greedy. Bonds: Has a crush, Adventurer, Nature. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Odo Alston, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)9 (-1) 13 (+1)11 (+0)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Randal Snowdon, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. He is tall, broad shouldered and powerfully built. His hair, while still mostly silver, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Randal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Randal. He now owns his own business.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker, Fighting. Bonds: Job, Criminal record, Religious. Occupation: Courier

Voice: Sighs a lot, exhausted

Attributes [hide]

Randal Snowdon, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)9 (-1) 16 (+3)16 (+3)
Skills Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Anselm Darby, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a faded coat and loose pants complete with small hat, and his gloved hand is found clutching a longbow. His red hair is drawn into a tight pony tail with a skull scrunchie. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily eccentric. Animals are drawn to him, and he is able to talk to them.

History: Anselm was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted, Athletic. Flaws: Insane. Bonds: Attractive, In love. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Anselm Darby, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)15 (+2) 10 (+0)10 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Terran, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Aquamarine (1200 gp). Tiger eye turquoise (4 gp). Bloodstone (80 gp).


Social Check DCs


Wymar Charlton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears baggy pastel pantaloons and a green scarf. His hair is always cut to a buzz. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.

History: He was born blind and as such lacked many opportunities for work. His first spouse was a Jeweler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father; and wants a kiss

Ideals: Optimist, Persistence. Flaws: Disease. Bonds: Family, Has a crush. Occupation: Herbalist

Voice: Creaky witch voice

Attributes [hide]

Wymar Charlton, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Onyx (50 gp). Chrysoberyl (160 gp). Aquamarine (400 gp). 1 Masterwork Musical instrument. 1 Average lock. 1 Small steel mirror.


Social Check DCs


John Watson, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is knotted and matted. This green eyed southerner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Disciplined, Extrovert. Bonds: Attractive. Occupation: Armorer

Voice: Rhymes sentences (sorry)

Attributes [hide]

John Watson, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 10 (+0)10 (+0)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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