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NPC Generator

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Advanced [show]


John Lindsey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting clothing which further accentuates his frame. His brown hair is slicked back into a classic pompadour. His violet eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels that his past leaves him morally obligated to help; and to reunite with his old friends

Ideals: Disciplined. Bonds: Attractive, Adventurer, Criminal record, Rich, Immigrant. Occupation: Mason

Voice: German accent

Attributes [hide]

John Lindsey, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)12 (+1) 16 (+3)9 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp. 1 Half-Plate.


Social Check DCs


Bertram Reid, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Bertram was born the youngest of three triplets. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found; and he is not mentally stable, and does not behave rationally

Flaws: Shy, Fearful, Insane. Bonds: Attractive, Family. Occupation: Carpenter

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Reid, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 11 (+0)10 (+0) 10 (+0)12 (+1)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Manfred Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue costume with the symbols of the sun god on his torso. His long blonde hair reaches down to his waist. His face is scarred and worn.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy, self-centered, vain, and jealous.

History: The child of northern immigrants he idolized his father. His father took him hunting and taught him how to get in the mind of other creatures. He left for the north, certain he would find work there.

Motivation: He wants to meet his childhood hero.

Ideals: Opinionated. Flaws: Ugly, Selfish. Bonds: Immigrant, Nature. Occupation: Layabout

Voice: Scottish accent

Attributes [hide]

Manfred Stansfield, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)15 (+2) 11 (+0)10 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Terran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Odo Badger, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears grey trousers with brown and black striped suspenders. He wears various colorful collared shirts. His hair is greying and his face has many wrinkles. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy, self-centered, vain, and jealous.

History: Odo lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was always very intelligent and has formed a secret society of freemasons.

Motivation: An old rival family wants him found; and regain custody of his son

Flaws: Ugly, Greedy, Selfish, Secretive. Bonds: Family. Occupation: Fisher

Voice: Strong lisp

Attributes [hide]

Odo Badger, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)12 (+1) 17 (+3)9 (-1)
Skills Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Brown-green garnet (90 gp). 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Clerebold Sydney, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in a clean grey cloak covering his clean studded leather. He wears his auburn hair up. His face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Clerebold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the west his family was never financially stable. His mother was a soldier and died while he was still young. Clerebold was left his mother's suit of armor and trained in its use and care. He left for the west, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Fearful. Bonds: Immigrant, Poor, Military. Occupation: Barkeep

Voice: Aggressive tone

Attributes [hide]

Clerebold Sydney, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)7 (-2) 18 (+4)12 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 700 sp.


Social Check DCs

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