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NPC Generator

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Advanced [show]


Roger Harper, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy pastel suit. He has a red handlebar mustache and slicked back red hair. He has green eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He has worked as a Fortune-teller like his mother before him.

Motivation: He is unsatisfied with his job; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Insane. Bonds: Attractive, Job, Criminal record, Military, Adventurer. Occupation: Fortune-teller

Voice: pre-pubescent

Attributes [hide]

Roger Harper, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 16 (+3)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Masterwork Light wooden shield. 1 Chain shirt.


Social Check DCs


Jocelyn Hartford, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak, and he perpetually has his quarterstaff ready. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He acts crazy and hedonistic. He also hits on women, regardless of circumstances.

History: He was born into a rich family. His mother took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep; and wants a kiss

Ideals: Fighting. Flaws: Hedonist, Insomniac. Bonds: Has a crush, Rich, Nature. Occupation: Brewer

Voice: Complex vocabulary, royal

Attributes [hide]

Jocelyn Hartford, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)9 (-1) 16 (+3)8 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Justin Woods, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears just a grey suit. His silver hair, when down, is lengthy. His half smiles and gray eyes are beguiling and draw you in.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and wants to open a new tavern

Flaws: Shy, Fearful, Disease. Bonds: Attractive, Immigrant. Occupation: Performer

Voice: Dark and ominous

Attributes [hide]

Justin Woods, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)8 (-1) 12 (+1)14 (+2)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Zircon (80 gp). 1 Minor magic item.


Social Check DCs


Trey Blyth, Male Human [Permalink]

Personal [hide]

Description: This northern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. His white hair has been sun bleached extensively. His fierce gray eyes like to dwell on things.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He left for the north, certain he would find work there.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic, Racist. Bonds: Poor, Immigrant, Criminal record. Occupation: Apothecary

Voice: Indian accent

Attributes [hide]

Trey Blyth, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1800 sp. 1 Magnifying glass.


Social Check DCs


Manfred Trollope, Male Human [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a green coat with tan slacks. His hair is chestnut and curly. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy and tries to find solutions quickly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well.

Flaws: Lazy. Bonds: Job, Slave, Family. Occupation: Shepherd

Voice: Eastern European accent

Attributes [hide]

Manfred Trollope, Male Human Fighter 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 10 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 7 (-2)17 (+3) 13 (+1)7 (-2)
Skills Arcana +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin, Gnome, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp.


Social Check DCs

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