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NPC Generator

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Advanced [show]


Hunter Ogden, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears tan cloth garments or leather armor. His hair is white and curly. His eyes are a pleasant hazel.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of eastern immigrants he idolized his father. He dropped out of school before completing his studies. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: He would like to get married and retire; and further expansion of business

Ideals: Logical. Flaws: Fearful. Bonds: Job, Immigrant, Has a crush. Occupation: Fletcher

Voice: Boston accent

Attributes [hide]

Hunter Ogden, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)12 (+1) 16 (+3)11 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Lewis Harrington, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear ponchos typically of a light red in addition to tight pants, and a wedding ring on his left hand. He keeps his golden hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Philantrophist, Entrepeneur. Flaws: Shy. Bonds: In love, Rich, Adventurer. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Lewis Harrington, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 6 (-2)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 500 sp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Patrick Charlton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has a large grey mantle and cape that has been intricately interwoven into his white robe. His head has been shaved. His eyes are a pleasant amber.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Shipwright, who enjoyed hunting, Patrick was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Patrick took refuge in the ruined castle and found the beat up shield and armor he uses now. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Athletic. Flaws: Ugly, Cynical. Bonds: Enemies, Nature. Occupation: Beggar

Voice: growls and snarls, animalistic

Attributes [hide]

Patrick Charlton, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 13 (+1)16 (+3)
Skills Arcana +1, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Randal Thornton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is styled in orderly dreadlocks. His brown unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the west. Through the years after Randal was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Randal's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Disease, Antagonistic. Bonds: Has a crush, Immigrant. Occupation: Merchant

Voice: American accent

Attributes [hide]

Randal Thornton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 15 (+2)16 (+3)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Alexandre Soames, Male Human [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his blue boots flare out at the collars. He wears his brown hair up in a very large beehive style do. His eyes are blue.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Adventurer for hire.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Flaws: Shy. Bonds: Job, Poor, Enemies. Occupation: Adventurer

Voice: Soft and melodious

Attributes [hide]

Alexandre Soames, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 7 (-2)11 (+0)
Skills Insight +0, Persuasion +2
Senses Passive Perception 8
Languages Common, Infernal, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp.


Social Check DCs

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