Drogo Shelley, Male Human [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail. He has a penchant for wearing a ring with an oversized jet on his left hand. His golden hair is matted, messy, and big. His green eyes dart from person to person.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is an amazing painter.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Guardian, Adventurer. Occupation: Gardener
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2300 sp. Silver pearl (160 gp). Amethyst (160 gp). Red garnet (160 gp).
Gerald Upton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he has the majority of his body covered in plate, and is pretty ugly. He wears his black hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Gerald was born the youngest of three triplets. He worked as a nervous Marshal and found it very stressful. He has achieved small success as a Marshal.
Motivation: Further expansion of business; and balancing his hectic life and new marshal responsibilities is difficult
Flaws: Ugly, Hedonist. Bonds: Job, Family. Occupation: Marshal
Voice: Italian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Halfling, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Tim Winchester, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a black vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a broad hat to hide his balding. His eyes are amber.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: The child of a Bellfounder, who enjoyed hunting, Tim was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: In love, Nature. Occupation: Adventurer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 7 (-2) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. 1 Minor magic item.
Anthony Thorpe, Male Human [Permalink]
Personal [hide]
Description: He likes to wear white tank tops with brown pants. He wears a deerstalker hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He speaks before he thinks and is too direct. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Shepherd, but he got bored and became a Mortician. He tends to his Mortician job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and to settle down with his crush
Flaws: Insane, Impulsive. Bonds: Has a crush, Immigrant, Job. Occupation: Mortician
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Theodoric Shelby, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears many layers of old clothing at all times. His hair is cut close to his head. He tend to wears goggles to shield his eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy, self-centered, vain, and jealous.
History: He got into the Architect business at a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To find somewhere to settle down.
Flaws: Ugly, Mundane, Selfish, Insane. Bonds: Poor, Job. Occupation: Architect
Voice: Can't modulate volume
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
