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Advanced [show]


Alexandre Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and black handkerchief worn on his left side. He carries with him a set of ceremonial daggers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: Alexandre speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.

History: He was born in the south, but his parents moved at a very young age to the west. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Persistence. Flaws: Ugly, PTSD. Bonds: Immigrant. Occupation: Miller

Voice: Nasally tone

Attributes [hide]

Alexandre Ainsworth, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 14 (+2)11 (+0) 7 (-2)15 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Jade (160 gp).


Social Check DCs


Kyle Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears bulky white painted plate armor. His hair is blonde and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is obsessed with his god.

History: Kyle was born the youngest of three triplets. Kyle was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has been saving his money to try and buy his brother's freedom.

Motivation: He has a rivalry with the Church that dominates his actions; and to unite with his brother

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Religious, Family. Occupation: Gardener

Voice: Deep voice with rolling R's

Attributes [hide]

Kyle Hackney, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)17 (+3) 12 (+1)11 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Auran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 22000 cp. Silver-plated steel longsword with jet jewel in hilt (200 gp). A necklace of small pink pearls (1000 gp). A small bag of saffron. (90 gp). 1 Minor magic item.


Social Check DCs


Balimaar Cooper, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. He has done his best to style his blonde hair to look like a famous performer. His eyes are likewise amber. His teeth are white and perfect.

Personality: He can speak with the recently deceased. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a criminal king-pin and mafia family A few years later when the west was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: A rival would like him out of the picture.

Ideals: Gifted, Optimist. Bonds: Attractive, Criminal record, Immigrant. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Balimaar Cooper, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 6 (-2)13 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. His chestnut hair is matted, messy, and big. His ears are large.

Personality: He is fixated on the number 62. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He enjoys reading and quiet.

History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a son. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their son. He worked as a Miner, and he later adopted a second son.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Logical. Flaws: Ugly, Insane, Mundane. Bonds: In love, Family. Occupation: Miner

Voice: Voice breaks

Attributes [hide]

Geoffrey Pinkerton, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 7 (-2)6 (-2) 13 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 20000 cp. Red garnet (140 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dustin Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of monstrous two handed axes on his belt, each one with a emerald on the hilt. His small hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Abrasive and pushy, he has a hard time making friends. He is harsh and unforgiving.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job, Enemies. Occupation: Scribe

Voice: Scandinavian accent

Attributes [hide]

Dustin Staurheim, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)17 (+3) 12 (+1)16 (+3)
Skills Nature +5, Performance +5
Senses Passive Perception 11
Languages Common, Ignan, Auran, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Amethyst (100 gp). Brown-green garnet (100 gp).


Social Check DCs

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