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NPC Generator

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Advanced [show]


Trey Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is cut short with large spiked bangs in the front. His fierce violet eyes like to dwell on things.

Personality: He acts crazy and hedonistic. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Hedonist. Bonds: Slave, Military. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Trey Dalton, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 12 (+1)8 (-1)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Good lock. 1 Average lock. 1 Good lock.


Social Check DCs


Everard Staurheim, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fighting clothing, which leaves very little to the imagination. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He speaks before he thinks and is too direct. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Unemployed

Voice: Italian accent

Attributes [hide]

Everard Staurheim, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)9 (-1) 17 (+3)11 (+0)
Skills Investigation +1, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: White pearl (160 gp). Deep green spinel (160 gp). Hematite (4 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Arnold Colton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His long white hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Aggressive, abrasive, and angry, Arnold embodies much of what other species detest in the Humans. He works hard and plays hard.

History: He was born in the west, but his parents moved at a very young age to the south. He worked as a nervous Interpreter and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Immigrant, Job. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Arnold Colton, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)16 (+3) 13 (+1)10 (+0)
Skills Arcana +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Bertram Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears silk and lounges about seductively. He is an epitome of beauty. His hair is golden and curly. His brown eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Expand his business; and further expansion of business

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Slave, Job. Occupation: Gardener

Voice: Slurs words

Attributes [hide]

Bertram Cumberbatch, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drogo Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He is lazy, self-centered, vain, and jealous.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. A few years later when the south was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Shy, Selfish. Bonds: Immigrant, Religious, Enemies. Occupation: Butcher

Voice: Sleepy voice

Attributes [hide]

Drogo Hornsby, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 10 (+0)10 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 70 pp.


Social Check DCs

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