Wymar Ashley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. His long black hair reaches down to his waist. His eyes are likewise violet. His teeth are white and perfect.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. As long as the job gets done he does not care how it got done.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. At a young age his mother died while driving off some brigands. His father being the stubborn sort decided to stay and helped train him in spear use. He now owns his own business.
Motivation: A deep hatred of brigands.
Ideals: Professionalism, Fighting. Bonds: Attractive, Enemies, Religious. Occupation: Sage
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 40 pp. Tourmaline (160 gp). 3 Alchemist’s fire. 4 Thunderstones. 1 Everburning torch. 5 Acid flasks.
Gerard Harlan, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a grey and blue handkerchief worn on his left side. He has a auburn handlebar mustache and slicked back auburn hair. He tend to wears goggles to shield his eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born in the north. A freak accident while working with his Dyer mother left him crippled. During his travels, Gerard and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gerard discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gerard fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Flaws: Disease. Bonds: Adventurer, Attractive, Immigrant, Family. Occupation: Ruler
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 6 (-2) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Undercommon, Goblin
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 200 gp. Sard (70 gp). Eye agate (15 gp). 1 Breastplate. 1 Half-Plate. 1 Half-Plate.
Hunter Windsor, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. He has brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: The child of a Painter, who enjoyed hunting, Hunter was taken on many hunting expeditions. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Antagonistic, Impulsive. Bonds: Nature, Religious, Rich. Occupation: Shipwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. Chalcedony (40 gp). Black star sapphire (500 gp). Peridot (40 gp).
Heward Charlton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a small bristly mustache and wavy white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He feeds upon the attention of others.
History: A powerful necromancer made him what he is. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he's in love
Ideals: Disciplined. Flaws: Insomniac. Bonds: Poor, Attractive, Mentor. Occupation: Architect
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Half-Plate. 1 Banded mail.
Raymond Southey, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has dyed his greying golden hair a little too much giving a sharp golden color. He is baby faced.
Personality: He has a massive crush on the younger sibling of the Carter who has hired him part-time. He also hits on women, regardless of circumstances.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Raymond has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: He's in love.
Flaws: Disease, Insomniac. Bonds: Poor, Has a crush. Occupation: Carter
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 18 (+4) | 14 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Terran, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 19000 cp.
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