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NPC Generator

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Conrad Benson, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He wears a colorful flower in his auburn hair. His eyes are hazel.

Personality: Overbrimming with self-confidence, Conrad isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Fortune-teller mother left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He wants to meet his childhood hero; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Servant

Voice: Tuts and clicks tongue

Attributes [hide]

Conrad Benson, Male Human Fighter 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. Sard (30 gp). Rich purple corundum (1100 gp). Moonstone (30 gp). Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Cason, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He prefers to wear flannel. His golden hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Simon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Simon took refuge in the old dungeon and found the beat up longsword and armor he uses now. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent mother.

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Family, Nature. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Simon Cason, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Everburning torch. 6 Acid flasks. 1 Everburning torch.


Social Check DCs


Nicholas Shelley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of his god around his neck, and a bastard sword on his belt. His red hair is lengthy. His blue unseeing eyes seem to look past you.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Nicholas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Poor, Job. Occupation: Body Guard

Voice: Jamaican accent

Attributes [hide]

Nicholas Shelley, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)17 (+3) 13 (+1)11 (+0)
Skills Deception +2, Nature +5
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 11000 cp.


Social Check DCs


Kyle Garfield, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a large brown jacket. His white hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is mildly Human supremacist, though he does not identify as such. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kyle took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: Wants to raise his children well; and to unite with his sister

Flaws: Ugly, Racist, Fearful. Bonds: Rich, Nature, Family. Occupation: Spice Merchant

Voice: Spanish accent

Attributes [hide]

Kyle Garfield, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)17 (+3) 14 (+2)14 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Infernal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Norman Woods, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a blue vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his blue boots flare out at the collars. His whole body is exceptionally muscular. His hair, while still mostly chestnut, has prominent grey streaks. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: Born to a Knight, his mother struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has gone from town to town working and never settling down anywhere, but has fallen for a local Knight. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's looking for his big break.

Ideals: Justice. Bonds: Immigrant, Has a crush, Adventurer, Poor. Occupation: Mercenary

Voice: Dark and ominous

Attributes [hide]

Norman Woods, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)12 (+1) 15 (+2)10 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 47000 sp. Deep green spinel (150 gp). Chrysoprase (70 gp). Freshwater pearl (8 gp).


Social Check DCs

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