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NPC Generator

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Advanced [show]


Ernest Van Es, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears tan painted combat armor at almost all times, marred by beers. His hair is long and auburn with streaks of brown, and is pulled back with small tan clips. His beard is brown, braided, and well cared for. His fierce hazel eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the west. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Gifted from a young age, Ernest studied abroad. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying sister.

Motivation: A rival would like him out of the picture.

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Junk Dealer

Voice: Slow speaker

Attributes [hide]

Ernest Van Es, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)16 (+3) 14 (+2)11 (+0)
Skills Intimidation +2, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Arnold Ridley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a tan poncho over his likewise colored trousers and shirt. He has a small bristly mustache and wavy black hair. His green eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of women and trembles around them

History: Arnold was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Poor, Adventurer. Occupation: Healer

Voice: Sore throat, cough

Attributes [hide]

Arnold Ridley, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)11 (+0) 17 (+3)10 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp. 1 Half-Plate. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Adelard Barney, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is well dressed, but even with his fine clothing he looks run-down. Beneath his clothing is a huge mess of scar tissue. He has a red handlebar mustache and slicked back red hair. His face is scarred and worn.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is afraid of women and trembles around them

History: The child of southern immigrants he idolized his mother. He was taken from his home at a very young age. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent mother; and to unite with his sister

Flaws: Ugly, Shy. Bonds: Slave, Family, Immigrant. Occupation: Cartwright

Voice: Sensual and smooth

Attributes [hide]

Adelard Barney, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)9 (-1) 10 (+0)12 (+1)
Skills Medicine +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 2 Alchemist’s fire. 3 Thunderstones. 2 Tanglefoot bags.


Social Check DCs


William Trollope, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a great chef.

History: A powerful necromancer made him what he is. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

William Trollope, Male Human Fighter 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 10 (+0)10 (+0)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: 600 gp.


Social Check DCs


Don Hampton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. He has styled his white hair well, parting it to the left. His green eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the east his family was never financially stable. His father was a soldier and died while he was still young. Don was left his father's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Poor, Military. Occupation: Barrister

Voice: German accent

Attributes [hide]

Don Hampton, Male Human Fighter 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)14 (+2) 6 (-2)11 (+0)
Skills Intimidation +3, Perception +1
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs

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